Torque Game Engine Documentation
TGE Version 1.5.2
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GuiMLTextCtrl
::
Bitmap
GuiMLTextCtrl::Bitmap Struct Reference
#include <guiMLTextCtrl.h>
Data Fields
const char *
bitmapName
U32
bitmapNameLen
TextureHandle
bitmapHandle
Bitmap
*
next
Field Documentation
const char*
GuiMLTextCtrl::Bitmap::bitmapName
U32
GuiMLTextCtrl::Bitmap::bitmapNameLen
TextureHandle
GuiMLTextCtrl::Bitmap::bitmapHandle
Bitmap
*
GuiMLTextCtrl::Bitmap::next
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