Torque Game Engine Documentation
TGE Version 1.5.2
Torque Home
Class Hierarchy
Data Structures
Namespaces
Namespace Members
File List
Globals
GuiMenuBar
::
Menu
GuiMenuBar::Menu Struct Reference
#include <guiMenuBar.h>
Data Fields
char *
text
U32
id
RectI
bounds
bool
visible
S32
bitmapIndex
bool
drawBitmapOnly
bool
drawBorder
Menu
*
nextMenu
MenuItem
*
firstMenuItem
Field Documentation
char*
GuiMenuBar::Menu::text
U32
GuiMenuBar::Menu::id
RectI
GuiMenuBar::Menu::bounds
bool
GuiMenuBar::Menu::visible
S32
GuiMenuBar::Menu::bitmapIndex
bool
GuiMenuBar::Menu::drawBitmapOnly
bool
GuiMenuBar::Menu::drawBorder
Menu
*
GuiMenuBar::Menu::nextMenu
MenuItem
*
GuiMenuBar::Menu::firstMenuItem
All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with
Doxygen