torque Torque Game Engine Documentation
TGE Version 1.5.2

GuiMessageVectorCtrl::TextElement Struct Reference

#include <guiMessageVectorCtrl.h>


Data Fields

TextElementnextInLine
TextElementnextPhysicalLine
S32 specialReference
S32 start
 if (!= -1), indicates a special reference
S32 end


Field Documentation

if (!= -1), indicates a special reference




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