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InputEvent Struct Reference#include <event.h>
Inheritance diagram for InputEvent: ![]() Detailed DescriptionGeneric input event.
Constructor & Destructor Documentation
Field DocumentationDevice instance: joystick0, joystick1, etc.
Value ranges from -1.0 to 1.0.
One of mouse, keyboard, joystick, unknown.
One of SI_XAXIS, SI_BUTTON, SI_KEY ...
ASCII character code if this is a keyboard event.
Which type instance or a KeyCode.
What was the action? (MAKE/BREAK/MOVE).
Modifier to action: SI_LSHIFT, SI_LCTRL, etc.
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