Torque Game Engine Documentation
TGE Version 1.5.2
Torque Home
Class Hierarchy
Data Structures
Namespaces
Namespace Members
File List
Globals
Lightning
::
Strike
Lightning::Strike Struct Reference
#include <lightning.h>
Data Fields
F32
xVal
F32
yVal
bool
targetedStrike
U32
targetGID
F32
deathAge
F32
currentAge
LightningBolt
bolt
[3]
Strike
*
next
Field Documentation
F32
Lightning::Strike::xVal
F32
Lightning::Strike::yVal
bool
Lightning::Strike::targetedStrike
U32
Lightning::Strike::targetGID
F32
Lightning::Strike::deathAge
F32
Lightning::Strike::currentAge
LightningBolt
Lightning::Strike::bolt
[3]
Strike
*
Lightning::Strike::next
All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with
Doxygen