Torque Game Engine Documentation
TGE Version 1.5.2
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NetConnection
::
GhostSave
NetConnection::GhostSave Struct Reference
#include <netConnection.h>
Detailed Description
Structure to track ghost-always objects and their ghost indices.
Data Fields
NetObject
*
ghost
U32
index
Field Documentation
NetObject
*
NetConnection::GhostSave::ghost
U32
NetConnection::GhostSave::index
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