torque Torque Game Engine Documentation
TGE Version 1.5.2

PersistInfo Struct Reference

#include <sgScenePersist.h>


Public Member Functions

 ~PersistInfo ()
bool read (Stream &)
bool write (Stream &)

Data Fields

Vector< PersistChunk * > mChunks

Static Public Attributes

static U32 smFileVersion

Data Structures

struct  InteriorChunk
struct  MissionChunk
struct  PersistChunk
struct  TerrainChunk


Constructor & Destructor Documentation

PersistInfo::~PersistInfo (  ) 


Member Function Documentation

bool PersistInfo::read ( Stream  ) 

bool PersistInfo::write ( Stream  ) 


Field Documentation




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