Torque Game Engine Documentation
TGE Version 1.5.2
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Player
::
ActionAnimation
Player::ActionAnimation Struct Reference
#include <player.h>
Data Fields
U32
action
TSThread
*
thread
S32
delayTicks
bool
forward
bool
firstPerson
bool
waitForEnd
bool
holdAtEnd
bool
animateOnServer
bool
atEnd
Field Documentation
U32
Player::ActionAnimation::action
TSThread
*
Player::ActionAnimation::thread
S32
Player::ActionAnimation::delayTicks
bool
Player::ActionAnimation::forward
bool
Player::ActionAnimation::firstPerson
bool
Player::ActionAnimation::waitForEnd
bool
Player::ActionAnimation::holdAtEnd
bool
Player::ActionAnimation::animateOnServer
bool
Player::ActionAnimation::atEnd
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