torque Torque Game Engine Documentation
TGE Version 1.5.2

Shadow::DistanceDetail Struct Reference

#include <shadow.h>


Data Fields

F32 dist
F32 directionSkew
F32 lengthSkew
 0-1, 0 means leave direction alone, 1 means light vector (0,0,-1)


Field Documentation

0-1, 0 means leave direction alone, 1 means light vector (0,0,-1)




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