torque Torque Game Engine Documentation
TGE Version 1.5.2

SplashRing Struct Reference

#include <splash.h>


Public Member Functions

 SplashRing ()
bool isActive ()

Data Fields

Vector< SplashRingPointpoints
ColorF color
F32 lifetime
F32 elapsedTime
F32 v


Constructor & Destructor Documentation

SplashRing::SplashRing (  )  [inline]


Member Function Documentation

bool SplashRing::isActive (  )  [inline]


Field Documentation




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