Torque Game Engine Documentation
TGE Version 1.5.2
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SquareStackNode Struct Reference
#include <terrRender.h>
Data Fields
U32
clipFlags
U32
lightMask
Point2I
pos
U32
level
bool
texAllocated
EdgeParent
*
top
EdgeParent
*
right
EdgeParent
*
bottom
EdgeParent
*
left
Field Documentation
U32
SquareStackNode::clipFlags
U32
SquareStackNode::lightMask
Point2I
SquareStackNode::pos
U32
SquareStackNode::level
bool
SquareStackNode::texAllocated
EdgeParent
*
SquareStackNode::top
EdgeParent
*
SquareStackNode::right
EdgeParent
*
SquareStackNode::bottom
EdgeParent
*
SquareStackNode::left
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