torque Torque Game Engine Documentation
TGE Version 1.5.2

TSShape::Decal Struct Reference

#include <tsShape.h>


Detailed Description

Decals hang off objects like objects hang off nodes.

A decal is rendered on top of an object (normally will be translucent).

Note:
They hang off objects conceptually...however, in the shapeInstance they are in their own list and that list is rendered after all the objects are.


Data Fields

S32 nameIndex
S32 numMeshes
S32 startMeshIndex
 Index into meshes array.
S32 objectIndex
S32 nextSibling


Field Documentation

Index into meshes array.




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