torque Torque Game Engine Documentation
TGE Version 1.5.2

TSShape::Node Struct Reference

#include <tsShape.h>


Detailed Description

Nodes hold the transforms in the shape's tree. They are the bones of the skeleton.


Data Fields

S32 nameIndex
S32 parentIndex
S32 firstObject
S32 firstChild
S32 nextSibling


Field Documentation




All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with Doxygen