Torque Game Engine Documentation
TGE Version 1.5.2
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TSShape
::
Node
TSShape::Node Struct Reference
#include <tsShape.h>
Detailed Description
Nodes hold the transforms in the shape's tree. They are the bones of the skeleton.
Data Fields
S32
nameIndex
S32
parentIndex
S32
firstObject
S32
firstChild
S32
nextSibling
Field Documentation
S32
TSShape::Node::nameIndex
S32
TSShape::Node::parentIndex
S32
TSShape::Node::firstObject
S32
TSShape::Node::firstChild
S32
TSShape::Node::nextSibling
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