torque Torque Game Engine Documentation
TGE Version 1.5.2

TerrainBlock::Material Struct Reference

#include <terrData.h>


Public Types

enum  Flags {
  Plain = 0,
  Rotate = 1,
  FlipX = 2,
  FlipXRotate = 3,
  FlipY = 4,
  FlipYRotate = 5,
  FlipXY = 6,
  FlipXYRotate = 7,
  RotateMask = 7,
  Empty = 8,
  Modified = BIT(7),
  PersistMask = BIT(7)
}

Data Fields

U8 flags
U8 index


Member Enumeration Documentation

Enumerator:
Plain 
Rotate 
FlipX 
FlipXRotate 
FlipY 
FlipYRotate 
FlipXY 
FlipXYRotate 
RotateMask 
Empty 
Modified 
PersistMask 


Field Documentation




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