torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/core/torqueConfig.h File Reference


Defines

#define TORQUE_GAME_ENGINE   1520
 What engine are we running? The presence and value of this define are used to determine what engine (TGE, T2D, etc.
#define TORQUE_GAME_NAME   "Torque Demo"
 What's the name of your game? Used in a variety of places.
#define TORQUE_GAME_VERSION_STRING   "Torque Demo 1.5.2 (TGE 1.5.2)"
 Human readable version string.
#define TORQUE_MULTITHREAD
 Define me if you want to enable multithreading support.
#define TORQUE_GATHER_METRICS   0
 Define to disable Ogg Vorbis audio support.
#define TORQUE_ENABLE_PROFILER


Define Documentation

#define TORQUE_GAME_ENGINE   1520

What engine are we running? The presence and value of this define are used to determine what engine (TGE, T2D, etc.

) and version thereof we're running - useful if you're a content pack or other 3rd party code snippet!

Version number is major * 1000 + minor * 100 + revision * 10.

#define TORQUE_GAME_NAME   "Torque Demo"

What's the name of your game? Used in a variety of places.

#define TORQUE_GAME_VERSION_STRING   "Torque Demo 1.5.2 (TGE 1.5.2)"

Human readable version string.

#define TORQUE_MULTITHREAD

Define me if you want to enable multithreading support.

#define TORQUE_GATHER_METRICS   0

Define to disable Ogg Vorbis audio support.

Libs are compiled without this by default.

#define TORQUE_ENABLE_PROFILER




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