_getOwner() | SimComponent | [inline, protected] |
_postRegisterComponents() | SimComponent | [protected] |
_registerComponents(SimComponent *owner) | SimComponent | [protected] |
_registerInterfaces(SimComponent *owner) | SimComponent | [protected] |
_unregisterComponents() | SimComponent | [protected] |
ActionAnimationList | PlayerData | [static] |
ActionAnimBits enum value | PlayerData | |
actionCount | PlayerData | |
actionList | PlayerData | |
addComponent(SimComponent *component) | ConsoleObject | [virtual] |
addComponentFromField(void *obj, const char *data) | SimObject | [static] |
addDeprecatedField(const char *fieldName) | ConsoleObject | [protected, static] |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs) | ConsoleObject | [protected, static] |
addFieldFilter(const char *fieldName) | SimObject | |
addFieldV(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, TypeValidator *v, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addGroup(const char *in_pGroupname, const char *in_pGroupDocs=NULL) | ConsoleObject | [protected, static] |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
addToSet(SimObjectId) | SimObject | |
addToSet(const char *) | SimObject | |
aiAvoidThis | ShapeBaseData | |
airControl | PlayerData | |
AIRepairNode enum value | ShapeBaseData | |
allocNotify() | SimObject | [protected, static] |
assignDynamicFieldsFrom(SimObject *obj) | SimObject | |
assignFieldsFrom(SimObject *obj) | SimObject | |
assignId() | SimDataBlock | |
assignName(const char *name) | SimObject | |
BackBackwardAnim enum value | PlayerData | |
boxHeadBackPercentage | PlayerData | |
boxHeadFrontPercentage | PlayerData | |
boxHeadLeftPercentage | PlayerData | |
boxHeadPercentage | PlayerData | |
boxHeadRightPercentage | PlayerData | |
boxSize | PlayerData | |
boxTorsoPercentage | PlayerData | |
BUBBLE_EMITTER enum value | PlayerData | |
bubbleEmitTime | PlayerData | |
buildFilterList() | SimObject | [virtual] |
cameraDefaultFov | ShapeBaseData | |
cameraMaxDist | ShapeBaseData | |
cameraMaxFov | ShapeBaseData | |
cameraMinDist | ShapeBaseData | |
cameraMinFov | ShapeBaseData | |
cameraNode | ShapeBaseData | |
canControl | ShapeBaseData | |
canObserve | ShapeBaseData | |
category | GameBaseData | |
clearAllNotifications() | SimObject | |
clearComponents() | SimComponent | [inline, virtual] |
clearFieldFilters() | SimObject | |
clearNotify(SimObject *obj) | SimObject | |
cloakTexName | ShapeBaseData | |
collisionBounds | ShapeBaseData | |
collisionDetails | ShapeBaseData | |
computeAccelerator(U32 i) | ShapeBaseData | |
computeCRC | ShapeBaseData | |
consoleInit() | ConsoleObject | [static] |
ConsoleObject() | ConsoleObject | [inline, protected] |
ConsoleObject(const ConsoleObject &) | ConsoleObject | [protected] |
Constants enum name | PlayerData | |
create(const char *in_pClassName) | ConsoleObject | [inline, static] |
create(const U32 groupId, const U32 typeId, const U32 in_classId) | ConsoleObject | [inline, static] |
damageSequence | ShapeBaseData | |
debris | ShapeBaseData | |
debrisDetail | ShapeBaseData | |
debrisID | ShapeBaseData | |
debrisShape | ShapeBaseData | |
debrisShapeName | ShapeBaseData | |
decalData | PlayerData | |
decalID | PlayerData | |
decalOffset | PlayerData | |
DECLARE_CONOBJECT(PlayerData) | PlayerData | |
ShapeBaseData::DECLARE_CONOBJECT(ShapeBaseData) | ShapeBaseData | |
GameBaseData::DECLARE_CONOBJECT(GameBaseData) | GameBaseData | |
SimDataBlock::DECLARE_CONOBJECT(SimDataBlock) | SimDataBlock | |
SimObject::DECLARE_CONOBJECT(SimObject) | SimObject | |
deleteNotify(SimObject *obj) | SimObject | |
deleteObject() | SimObject | |
density | ShapeBaseData | |
destroyedLevel | ShapeBaseData | |
disabledLevel | ShapeBaseData | |
drag | ShapeBaseData | |
dumpClassHierarchy() | SimObject | [virtual] |
dumpToConsole(bool includeFunctions=true) | SimObject | |
dustEmitter | PlayerData | |
dustID | PlayerData | |
dynamicReflection | ShapeBaseData | |
emap | ShapeBaseData | |
endGroup(const char *in_pGroupname) | ConsoleObject | [protected, static] |
exitSplashSoundVel | PlayerData | |
ExitWater enum value | PlayerData | |
explosion | ShapeBaseData | |
explosionID | ShapeBaseData | |
eyeNode | ShapeBaseData | |
FallAnim enum value | PlayerData | |
findField(StringTableEntry fieldName) const | ConsoleObject | [inline] |
findMountPoint(U32 n) | ShapeBaseData | |
findObject(const char *name) | SimObject | [virtual] |
firstPersonOnly | ShapeBaseData | |
FootBubbles enum value | PlayerData | |
FootHard enum value | PlayerData | |
FootMetal enum value | PlayerData | |
footPuffEmitter | PlayerData | |
footPuffID | PlayerData | |
footPuffNumParts | PlayerData | |
footPuffRadius | PlayerData | |
FootShallowSplash enum value | PlayerData | |
FootSnow enum value | PlayerData | |
FootSoft enum value | PlayerData | |
footSplashHeight | PlayerData | |
FootUnderWater enum value | PlayerData | |
FootWading enum value | PlayerData | |
freeNotify(SimObject::Notify *) | SimObject | [protected, static] |
GameBaseData() | GameBaseData | |
getCanSaveDynamicFields(bool bCanSave) | SimObject | [inline] |
getClassId(U32 netClassGroup) const | ConsoleObject | [inline] |
getClassName() const | ConsoleObject | [inline] |
getClassNamespace() const | SimObject | [inline] |
getClassRep() const | ConsoleObject | [virtual] |
getComponent(S32 idx) | SimComponent | [inline] |
getComponent() | SimComponent | |
getComponentCount() | SimComponent | [inline] |
getComponentList() | SimComponent | [inline, protected] |
getComponentName() | SimObject | [inline, virtual] |
getConsoleMethodData(const char *fname, S32 routingId, S32 *type, S32 *minArgs, S32 *maxArgs, void **callback, const char **usage) | SimObject | [inline, virtual] |
getDataField(StringTableEntry slotName, const char *array) | SimObject | |
getDataFieldType(StringTableEntry slotName, const char *array) | SimObject | |
getDynamicGroupExpand() | ConsoleObject | [inline] |
getFieldDictionary() | SimObject | [inline] |
getFieldList() const | ConsoleObject | [inline] |
getGroundInfo(TSShapeInstance *, TSThread *, ActionAnimation *) | PlayerData | |
getGroup() const | SimObject | [inline] |
getId() const | SimObject | [inline] |
getIdString() const | SimObject | |
getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | [virtual] |
getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
getInternalName() | SimObject | |
getModifiableFieldList() | ConsoleObject | [inline] |
getModifiedKey() const | SimDataBlock | [inline] |
getName() const | SimObject | [inline] |
getNamespace() | SimObject | [inline] |
getNextModifiedKey() | SimDataBlock | [inline, static] |
getOwner() const | SimComponent | [inline] |
getParentStaticClassRep() | ConsoleObject | [inline, static] |
getStaticClassRep() | ConsoleObject | [inline, static] |
getSuperClassNamespace() const | SimObject | [inline] |
getType() const | SimObject | [inline] |
getTypeMask() const | SimObject | [inline] |
groundImpactMinSpeed | PlayerData | |
groundImpactShakeAmp | PlayerData | |
groundImpactShakeDuration | PlayerData | |
groundImpactShakeFalloff | PlayerData | |
groundImpactShakeFreq | PlayerData | |
handlesConsoleMethod(const char *fname, S32 *routingId) | SimObject | [inline, virtual] |
hardSplashSoundVel | PlayerData | |
hasComponents() const | SimComponent | [inline] |
HeavyRecoil enum value | PlayerData | |
horizMaxSpeed | PlayerData | |
horizResistFactor | PlayerData | |
horizResistSpeed | PlayerData | |
hudImageNameEnemy | ShapeBaseData | |
hudImageNameFriendly | ShapeBaseData | |
hudRenderAlways | ShapeBaseData | |
hudRenderCenter | ShapeBaseData | |
hudRenderDistance | ShapeBaseData | |
hudRenderModulated | ShapeBaseData | |
hudRenderName | ShapeBaseData | |
hulkSequence | ShapeBaseData | |
ImpactBits enum value | PlayerData | |
ImpactHard enum value | PlayerData | |
ImpactMetal enum value | PlayerData | |
ImpactNone enum value | PlayerData | |
ImpactNormal enum value | PlayerData | |
Impacts enum name | PlayerData | |
ImpactSnow enum value | PlayerData | |
ImpactSoft enum value | PlayerData | |
ImpactWaterEasy enum value | PlayerData | |
ImpactWaterHard enum value | PlayerData | |
ImpactWaterMedium enum value | PlayerData | |
inheritEnergyFromMount | ShapeBaseData | |
initPersistFields() | PlayerData | [static] |
inspectPostApply() | SimObject | [virtual] |
inspectPreApply() | SimObject | [virtual] |
isChildOfGroup(SimGroup *pGroup) | SimObject | |
isDeleted() const | SimObject | [inline] |
isEnabled() const | SimComponent | [inline] |
isExpanded() const | SimObject | [inline] |
isFiltered(const char *fieldName) | SimObject | |
isHidden() | SimObject | |
isInvincible | ShapeBaseData | |
isJumpAction(U32 action) | PlayerData | |
isLocked() | SimObject | |
isMethod(const char *methodName) | SimObject | [virtual] |
isProperlyAdded() const | SimObject | [inline] |
isRemoved() const | SimObject | [inline] |
isSelected() const | SimObject | [inline] |
isTableSequence(S32 seq) | PlayerData | |
JetAnim enum value | PlayerData | |
jetJumpEnergyDrain | PlayerData | |
jetJumpForce | PlayerData | |
jetJumpSurfaceAngle | PlayerData | |
jetMaxJumpSpeed | PlayerData | |
jetMinJumpEnergy | PlayerData | |
jetMinJumpSpeed | PlayerData | |
JumpAnim enum value | PlayerData | |
jumpDelay | PlayerData | |
JumpDelayBits enum value | PlayerData | |
jumpEnergyDrain | PlayerData | |
jumpForce | PlayerData | |
jumpSurfaceAngle | PlayerData | |
jumpSurfaceCos | PlayerData | |
jumpTowardsNormal | PlayerData | |
LandAnim enum value | PlayerData | |
LightRecoil enum value | PlayerData | |
LinkClassName enum value | SimObject | |
linkNamespaces() | SimObject | |
LinkSuperClassName enum value | SimObject | |
lookAction | PlayerData | |
lookupClassName(const U32 in_classTag) | ConsoleObject | [static] |
LOSDetails | ShapeBaseData | |
mass | ShapeBaseData | |
maxBackwardSpeed | PlayerData | |
MaxCollisionShapes enum value | ShapeBaseData | |
maxDamage | ShapeBaseData | |
maxEnergy | ShapeBaseData | |
maxForwardSpeed | PlayerData | |
maxFreelookAngle | PlayerData | |
maxJumpSpeed | PlayerData | |
maxLookAngle | PlayerData | |
maxSideSpeed | PlayerData | |
MaxSounds enum value | PlayerData | |
maxStepHeight | PlayerData | |
maxTimeScale | PlayerData | |
maxUnderwaterBackwardSpeed | PlayerData | |
maxUnderwaterForwardSpeed | PlayerData | |
maxUnderwaterSideSpeed | PlayerData | |
mCanSaveFieldDictionary | SimObject | [protected] |
mClassName | SimObject | [protected] |
mCRC | ShapeBaseData | |
MediumRecoil enum value | PlayerData | |
medSplashSoundVel | PlayerData | |
mEnabled | SimComponent | |
mId | SimObject | [protected] |
minImpactSpeed | PlayerData | |
minJumpEnergy | PlayerData | |
minJumpSpeed | PlayerData | |
minLookAngle | PlayerData | |
minRunEnergy | PlayerData | |
mInterfaceCache | SimComponent | [protected] |
mInternalName | SimObject | [protected] |
mNameSpace | SimObject | [protected] |
mNotifyFreeList | SimObject | [protected, static] |
mNSLinkMask | SimObject | |
modifiedKey | SimDataBlock | [protected] |
mountPointNode | ShapeBaseData | |
MoveBubbles enum value | PlayerData | |
mShape | ShapeBaseData | |
mSuperClassName | SimObject | [protected] |
mTypeMask | SimObject | [protected] |
NullAnimation enum value | PlayerData | |
NUM_SPLASH_EMITTERS enum value | PlayerData | |
NumActionAnims enum value | PlayerData | |
NumExtraActionAnims enum value | PlayerData | |
NumHudRenderImages enum value | ShapeBaseData | |
NumMountPointBits enum value | ShapeBaseData | |
NumMountPoints enum value | ShapeBaseData | |
NumMoveActionAnims enum value | PlayerData | |
NumRecoilSequences enum value | PlayerData | |
NumSpineNodes enum value | PlayerData | |
NumTableActionAnims enum value | PlayerData | |
observeThroughObject | ShapeBaseData | |
onAdd() | GameBaseData | [virtual] |
onComponentAdd(SimComponent *target) | SimObject | [virtual] |
onComponentPostRegister() | SimComponent | [inline, protected, virtual] |
onComponentRegister(SimComponent *owner) | SimComponent | [inline, protected, virtual] |
onComponentRemove(SimComponent *target) | SimObject | [virtual] |
onComponentUnRegister() | SimComponent | [inline, protected, virtual] |
onDeleteNotify(SimObject *object) | SimObject | [virtual] |
onEditorDisable() | SimObject | [inline, virtual] |
onEditorEnable() | SimObject | [inline, virtual] |
onGroupAdd() | SimObject | [virtual] |
onGroupRemove() | SimObject | [virtual] |
onNameChange(const char *name) | SimObject | [virtual] |
onRemove() | SimObject | [virtual] |
onStaticModified(const char *slotName, const char *newValue=NULL) | SimDataBlock | [virtual] |
packData(BitStream *stream) | PlayerData | [virtual] |
packed | GameBaseData | |
Parent typedef | PlayerData | |
pickupDelta | PlayerData | |
pickupRadius | PlayerData | |
PlayerData() | PlayerData | |
preload(bool server, String &errorStr) | PlayerData | [virtual] |
processArguments(S32 argc, const char **argv) | SimObject | [virtual] |
processDeleteNotifies() | SimObject | |
readObject(Stream *stream) | SimObject | [virtual] |
Recoil enum name | PlayerData | |
recoilSequence | PlayerData | |
recoverDelay | PlayerData | |
RecoverDelayBits enum value | PlayerData | |
recoverRunForceScale | PlayerData | |
registerCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface) | SimComponent | |
registerInterfaces(SimComponent *owner) | SimComponent | [inline, protected, virtual] |
registerLights(LightManager *lm, bool lightingScene) | SimObject | [inline, virtual] |
registerObject() | SimObject | |
registerObject(U32 id) | SimObject | |
registerObject(const char *name) | SimObject | |
registerObject(const char *name, U32 id) | SimObject | |
registerReference(SimObject **obj) | SimObject | |
registerUnCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface) | SimComponent | |
removeComponent(SimComponent *component) | SimComponent | [virtual] |
removeField(const char *in_pFieldname) | ConsoleObject | [protected, static] |
removeFieldFilter(const char *fieldName) | SimObject | |
removeFromSet(SimObjectId) | SimObject | |
removeFromSet(const char *) | SimObject | |
removeNotify(void *ptr, Notify::Type) | SimObject | |
renderFirstPerson | PlayerData | |
renderWhenDestroyed | ShapeBaseData | |
repairRate | ShapeBaseData | |
RootAnim enum value | PlayerData | |
runEnergyDrain | PlayerData | |
runForce | PlayerData | |
RunForwardAnim enum value | PlayerData | |
runSurfaceAngle | PlayerData | |
runSurfaceCos | PlayerData | |
save(const char *pcFilePath, bool bOnlySelected=false) | SimObject | [virtual] |
SelectedOnly enum value | SimObject | |
setAutoDelete(bool val) | SimObject | [inline] |
setCanSaveDynamicFields(bool bCanSave) | SimObject | [inline] |
setClass(void *obj, const char *data) | SimObject | [inline, protected, static] |
setClassNamespace(const char *classNamespace) | SimObject | |
setDataField(StringTableEntry slotName, const char *array, const char *value) | SimObject | |
setDataFieldType(const U32 fieldTypeId, StringTableEntry slotName, const char *array) | SimObject | |
setDataFieldType(const char *typeName, StringTableEntry slotName, const char *array) | SimObject | |
setEnabled(void *obj, const char *data) | SimComponent | [inline, static] |
setEnabled(const bool enabled) | SimComponent | [inline, virtual] |
setExpanded(bool exp) | SimObject | [inline] |
setField(const char *fieldName, const char *value) | ConsoleObject | [inline] |
setHidden(bool b) | SimObject | |
setId(SimObjectId id) | SimObject | |
setInternalName(const char *newname) | SimObject | |
setLocked(bool b) | SimObject | |
setModDynamicFields(bool dyn) | SimObject | [inline] |
setModStaticFields(bool sta) | SimObject | [inline] |
setProtectedParent(void *obj, const char *data) | SimObject | [protected, static] |
setSelected(bool sel) | SimObject | [inline] |
setSuperClass(void *obj, const char *data) | SimObject | [inline, protected, static] |
setSuperClassNamespace(const char *superClassNamespace) | SimObject | |
shadowAnimationFrameSkip | ShapeBaseData | |
shadowBias | ShapeBaseData | |
shadowCanAnimate | ShapeBaseData | |
shadowCanMove | ShapeBaseData | |
shadowDTSShadow | ShapeBaseData | |
shadowEnable | ShapeBaseData | |
shadowIntensity | ShapeBaseData | |
shadowMaxVisibleDistance | ShapeBaseData | |
shadowProjectionDistance | ShapeBaseData | |
shadowSelfShadow | ShapeBaseData | |
shadowSize | ShapeBaseData | |
shadowSphereAdjust | ShapeBaseData | |
ShapeBaseData() | ShapeBaseData | |
shapeName | ShapeBaseData | |
shieldEffectLifetimeMS | ShapeBaseData | |
SideLeftAnim enum value | PlayerData | |
SimComponent() | SimComponent | |
SimComponentIterator typedef | SimComponent | [protected] |
SimDataBlock() | SimDataBlock | |
SimObject(const U8 namespaceLinkMask=0) | SimObject | |
SimObjectNSLinkType enum name | SimObject | |
sNextModifiedKey | SimDataBlock | [static] |
sNextObjectId | SimDataBlock | [static] |
sound | PlayerData | |
Sounds enum name | PlayerData | |
spineNode | PlayerData | |
splash | PlayerData | |
splashAngle | PlayerData | |
splashEmitterIDList | PlayerData | |
splashEmitterList | PlayerData | |
splashFreqMod | PlayerData | |
splashId | PlayerData | |
splashVelEpsilon | PlayerData | |
splashVelocity | PlayerData | |
StandJumpAnim enum value | PlayerData | |
tabComplete(const char *prevText, S32 baseLen, bool) | SimObject | |
underwaterExplosion | ShapeBaseData | |
underwaterExplosionID | ShapeBaseData | |
unlinkNamespaces() | SimObject | |
unpackData(BitStream *stream) | PlayerData | [virtual] |
unregisterObject() | SimObject | |
unregisterReference(SimObject **obj) | SimObject | |
upMaxSpeed | PlayerData | |
upResistFactor | PlayerData | |
upResistSpeed | PlayerData | |
useEyePoint | ShapeBaseData | |
WaterBreath enum value | PlayerData | |
write(Stream &stream, U32 tabStop, U32 flags=0) | SimObject | [virtual] |
writeField(StringTableEntry fieldname, const char *value) | SimObject | [virtual] |
writeFields(Stream &stream, U32 tabStop) | SimObject | [virtual] |
WriteFlags enum name | SimObject | |
writeObject(Stream *stream) | SimObject | [virtual] |
~ConsoleObject() | ConsoleObject | [virtual] |
~ShapeBaseData() | ShapeBaseData | |
~SimComponent() | SimComponent | [virtual] |
~SimObject() | SimObject | [virtual] |