| _getOwner() | SimComponent | [inline, protected] |
| _postRegisterComponents() | SimComponent | [protected] |
| _registerComponents(SimComponent *owner) | SimComponent | [protected] |
| _registerInterfaces(SimComponent *owner) | SimComponent | [protected] |
| _unregisterComponents() | SimComponent | [protected] |
| ActionAnimationList | PlayerData | [static] |
| ActionAnimBits enum value | PlayerData | |
| actionCount | PlayerData | |
| actionList | PlayerData | |
| addComponent(SimComponent *component) | ConsoleObject | [virtual] |
| addComponentFromField(void *obj, const char *data) | SimObject | [static] |
| addDeprecatedField(const char *fieldName) | ConsoleObject | [protected, static] |
| addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
| addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs) | ConsoleObject | [protected, static] |
| addFieldFilter(const char *fieldName) | SimObject | |
| addFieldV(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, TypeValidator *v, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
| addGroup(const char *in_pGroupname, const char *in_pGroupDocs=NULL) | ConsoleObject | [protected, static] |
| addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, const EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
| addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL) | ConsoleObject | [protected, static] |
| addToSet(SimObjectId) | SimObject | |
| addToSet(const char *) | SimObject | |
| aiAvoidThis | ShapeBaseData | |
| airControl | PlayerData | |
| AIRepairNode enum value | ShapeBaseData | |
| allocNotify() | SimObject | [protected, static] |
| assignDynamicFieldsFrom(SimObject *obj) | SimObject | |
| assignFieldsFrom(SimObject *obj) | SimObject | |
| assignId() | SimDataBlock | |
| assignName(const char *name) | SimObject | |
| BackBackwardAnim enum value | PlayerData | |
| boxHeadBackPercentage | PlayerData | |
| boxHeadFrontPercentage | PlayerData | |
| boxHeadLeftPercentage | PlayerData | |
| boxHeadPercentage | PlayerData | |
| boxHeadRightPercentage | PlayerData | |
| boxSize | PlayerData | |
| boxTorsoPercentage | PlayerData | |
| BUBBLE_EMITTER enum value | PlayerData | |
| bubbleEmitTime | PlayerData | |
| buildFilterList() | SimObject | [virtual] |
| cameraDefaultFov | ShapeBaseData | |
| cameraMaxDist | ShapeBaseData | |
| cameraMaxFov | ShapeBaseData | |
| cameraMinDist | ShapeBaseData | |
| cameraMinFov | ShapeBaseData | |
| cameraNode | ShapeBaseData | |
| canControl | ShapeBaseData | |
| canObserve | ShapeBaseData | |
| category | GameBaseData | |
| clearAllNotifications() | SimObject | |
| clearComponents() | SimComponent | [inline, virtual] |
| clearFieldFilters() | SimObject | |
| clearNotify(SimObject *obj) | SimObject | |
| cloakTexName | ShapeBaseData | |
| collisionBounds | ShapeBaseData | |
| collisionDetails | ShapeBaseData | |
| computeAccelerator(U32 i) | ShapeBaseData | |
| computeCRC | ShapeBaseData | |
| consoleInit() | ConsoleObject | [static] |
| ConsoleObject() | ConsoleObject | [inline, protected] |
| ConsoleObject(const ConsoleObject &) | ConsoleObject | [protected] |
| Constants enum name | PlayerData | |
| create(const char *in_pClassName) | ConsoleObject | [inline, static] |
| create(const U32 groupId, const U32 typeId, const U32 in_classId) | ConsoleObject | [inline, static] |
| damageSequence | ShapeBaseData | |
| debris | ShapeBaseData | |
| debrisDetail | ShapeBaseData | |
| debrisID | ShapeBaseData | |
| debrisShape | ShapeBaseData | |
| debrisShapeName | ShapeBaseData | |
| decalData | PlayerData | |
| decalID | PlayerData | |
| decalOffset | PlayerData | |
| DECLARE_CONOBJECT(PlayerData) | PlayerData | |
| ShapeBaseData::DECLARE_CONOBJECT(ShapeBaseData) | ShapeBaseData | |
| GameBaseData::DECLARE_CONOBJECT(GameBaseData) | GameBaseData | |
| SimDataBlock::DECLARE_CONOBJECT(SimDataBlock) | SimDataBlock | |
| SimObject::DECLARE_CONOBJECT(SimObject) | SimObject | |
| deleteNotify(SimObject *obj) | SimObject | |
| deleteObject() | SimObject | |
| density | ShapeBaseData | |
| destroyedLevel | ShapeBaseData | |
| disabledLevel | ShapeBaseData | |
| drag | ShapeBaseData | |
| dumpClassHierarchy() | SimObject | [virtual] |
| dumpToConsole(bool includeFunctions=true) | SimObject | |
| dustEmitter | PlayerData | |
| dustID | PlayerData | |
| dynamicReflection | ShapeBaseData | |
| emap | ShapeBaseData | |
| endGroup(const char *in_pGroupname) | ConsoleObject | [protected, static] |
| exitSplashSoundVel | PlayerData | |
| ExitWater enum value | PlayerData | |
| explosion | ShapeBaseData | |
| explosionID | ShapeBaseData | |
| eyeNode | ShapeBaseData | |
| FallAnim enum value | PlayerData | |
| findField(StringTableEntry fieldName) const | ConsoleObject | [inline] |
| findMountPoint(U32 n) | ShapeBaseData | |
| findObject(const char *name) | SimObject | [virtual] |
| firstPersonOnly | ShapeBaseData | |
| FootBubbles enum value | PlayerData | |
| FootHard enum value | PlayerData | |
| FootMetal enum value | PlayerData | |
| footPuffEmitter | PlayerData | |
| footPuffID | PlayerData | |
| footPuffNumParts | PlayerData | |
| footPuffRadius | PlayerData | |
| FootShallowSplash enum value | PlayerData | |
| FootSnow enum value | PlayerData | |
| FootSoft enum value | PlayerData | |
| footSplashHeight | PlayerData | |
| FootUnderWater enum value | PlayerData | |
| FootWading enum value | PlayerData | |
| freeNotify(SimObject::Notify *) | SimObject | [protected, static] |
| GameBaseData() | GameBaseData | |
| getCanSaveDynamicFields(bool bCanSave) | SimObject | [inline] |
| getClassId(U32 netClassGroup) const | ConsoleObject | [inline] |
| getClassName() const | ConsoleObject | [inline] |
| getClassNamespace() const | SimObject | [inline] |
| getClassRep() const | ConsoleObject | [virtual] |
| getComponent(S32 idx) | SimComponent | [inline] |
| getComponent() | SimComponent | |
| getComponentCount() | SimComponent | [inline] |
| getComponentList() | SimComponent | [inline, protected] |
| getComponentName() | SimObject | [inline, virtual] |
| getConsoleMethodData(const char *fname, S32 routingId, S32 *type, S32 *minArgs, S32 *maxArgs, void **callback, const char **usage) | SimObject | [inline, virtual] |
| getDataField(StringTableEntry slotName, const char *array) | SimObject | |
| getDataFieldType(StringTableEntry slotName, const char *array) | SimObject | |
| getDynamicGroupExpand() | ConsoleObject | [inline] |
| getFieldDictionary() | SimObject | [inline] |
| getFieldList() const | ConsoleObject | [inline] |
| getGroundInfo(TSShapeInstance *, TSThread *, ActionAnimation *) | PlayerData | |
| getGroup() const | SimObject | [inline] |
| getId() const | SimObject | [inline] |
| getIdString() const | SimObject | |
| getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
| getInterface(const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
| getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | [virtual] |
| getInterfaces(ComponentInterfaceList *list, const char *type=NULL, const char *name=NULL, const SimComponent *owner=NULL, bool notOwner=false) | SimComponent | |
| getInternalName() | SimObject | |
| getModifiableFieldList() | ConsoleObject | [inline] |
| getModifiedKey() const | SimDataBlock | [inline] |
| getName() const | SimObject | [inline] |
| getNamespace() | SimObject | [inline] |
| getNextModifiedKey() | SimDataBlock | [inline, static] |
| getOwner() const | SimComponent | [inline] |
| getParentStaticClassRep() | ConsoleObject | [inline, static] |
| getStaticClassRep() | ConsoleObject | [inline, static] |
| getSuperClassNamespace() const | SimObject | [inline] |
| getType() const | SimObject | [inline] |
| getTypeMask() const | SimObject | [inline] |
| groundImpactMinSpeed | PlayerData | |
| groundImpactShakeAmp | PlayerData | |
| groundImpactShakeDuration | PlayerData | |
| groundImpactShakeFalloff | PlayerData | |
| groundImpactShakeFreq | PlayerData | |
| handlesConsoleMethod(const char *fname, S32 *routingId) | SimObject | [inline, virtual] |
| hardSplashSoundVel | PlayerData | |
| hasComponents() const | SimComponent | [inline] |
| HeavyRecoil enum value | PlayerData | |
| horizMaxSpeed | PlayerData | |
| horizResistFactor | PlayerData | |
| horizResistSpeed | PlayerData | |
| hudImageNameEnemy | ShapeBaseData | |
| hudImageNameFriendly | ShapeBaseData | |
| hudRenderAlways | ShapeBaseData | |
| hudRenderCenter | ShapeBaseData | |
| hudRenderDistance | ShapeBaseData | |
| hudRenderModulated | ShapeBaseData | |
| hudRenderName | ShapeBaseData | |
| hulkSequence | ShapeBaseData | |
| ImpactBits enum value | PlayerData | |
| ImpactHard enum value | PlayerData | |
| ImpactMetal enum value | PlayerData | |
| ImpactNone enum value | PlayerData | |
| ImpactNormal enum value | PlayerData | |
| Impacts enum name | PlayerData | |
| ImpactSnow enum value | PlayerData | |
| ImpactSoft enum value | PlayerData | |
| ImpactWaterEasy enum value | PlayerData | |
| ImpactWaterHard enum value | PlayerData | |
| ImpactWaterMedium enum value | PlayerData | |
| inheritEnergyFromMount | ShapeBaseData | |
| initPersistFields() | PlayerData | [static] |
| inspectPostApply() | SimObject | [virtual] |
| inspectPreApply() | SimObject | [virtual] |
| isChildOfGroup(SimGroup *pGroup) | SimObject | |
| isDeleted() const | SimObject | [inline] |
| isEnabled() const | SimComponent | [inline] |
| isExpanded() const | SimObject | [inline] |
| isFiltered(const char *fieldName) | SimObject | |
| isHidden() | SimObject | |
| isInvincible | ShapeBaseData | |
| isJumpAction(U32 action) | PlayerData | |
| isLocked() | SimObject | |
| isMethod(const char *methodName) | SimObject | [virtual] |
| isProperlyAdded() const | SimObject | [inline] |
| isRemoved() const | SimObject | [inline] |
| isSelected() const | SimObject | [inline] |
| isTableSequence(S32 seq) | PlayerData | |
| JetAnim enum value | PlayerData | |
| jetJumpEnergyDrain | PlayerData | |
| jetJumpForce | PlayerData | |
| jetJumpSurfaceAngle | PlayerData | |
| jetMaxJumpSpeed | PlayerData | |
| jetMinJumpEnergy | PlayerData | |
| jetMinJumpSpeed | PlayerData | |
| JumpAnim enum value | PlayerData | |
| jumpDelay | PlayerData | |
| JumpDelayBits enum value | PlayerData | |
| jumpEnergyDrain | PlayerData | |
| jumpForce | PlayerData | |
| jumpSurfaceAngle | PlayerData | |
| jumpSurfaceCos | PlayerData | |
| jumpTowardsNormal | PlayerData | |
| LandAnim enum value | PlayerData | |
| LightRecoil enum value | PlayerData | |
| LinkClassName enum value | SimObject | |
| linkNamespaces() | SimObject | |
| LinkSuperClassName enum value | SimObject | |
| lookAction | PlayerData | |
| lookupClassName(const U32 in_classTag) | ConsoleObject | [static] |
| LOSDetails | ShapeBaseData | |
| mass | ShapeBaseData | |
| maxBackwardSpeed | PlayerData | |
| MaxCollisionShapes enum value | ShapeBaseData | |
| maxDamage | ShapeBaseData | |
| maxEnergy | ShapeBaseData | |
| maxForwardSpeed | PlayerData | |
| maxFreelookAngle | PlayerData | |
| maxJumpSpeed | PlayerData | |
| maxLookAngle | PlayerData | |
| maxSideSpeed | PlayerData | |
| MaxSounds enum value | PlayerData | |
| maxStepHeight | PlayerData | |
| maxTimeScale | PlayerData | |
| maxUnderwaterBackwardSpeed | PlayerData | |
| maxUnderwaterForwardSpeed | PlayerData | |
| maxUnderwaterSideSpeed | PlayerData | |
| mCanSaveFieldDictionary | SimObject | [protected] |
| mClassName | SimObject | [protected] |
| mCRC | ShapeBaseData | |
| MediumRecoil enum value | PlayerData | |
| medSplashSoundVel | PlayerData | |
| mEnabled | SimComponent | |
| mId | SimObject | [protected] |
| minImpactSpeed | PlayerData | |
| minJumpEnergy | PlayerData | |
| minJumpSpeed | PlayerData | |
| minLookAngle | PlayerData | |
| minRunEnergy | PlayerData | |
| mInterfaceCache | SimComponent | [protected] |
| mInternalName | SimObject | [protected] |
| mNameSpace | SimObject | [protected] |
| mNotifyFreeList | SimObject | [protected, static] |
| mNSLinkMask | SimObject | |
| modifiedKey | SimDataBlock | [protected] |
| mountPointNode | ShapeBaseData | |
| MoveBubbles enum value | PlayerData | |
| mShape | ShapeBaseData | |
| mSuperClassName | SimObject | [protected] |
| mTypeMask | SimObject | [protected] |
| NullAnimation enum value | PlayerData | |
| NUM_SPLASH_EMITTERS enum value | PlayerData | |
| NumActionAnims enum value | PlayerData | |
| NumExtraActionAnims enum value | PlayerData | |
| NumHudRenderImages enum value | ShapeBaseData | |
| NumMountPointBits enum value | ShapeBaseData | |
| NumMountPoints enum value | ShapeBaseData | |
| NumMoveActionAnims enum value | PlayerData | |
| NumRecoilSequences enum value | PlayerData | |
| NumSpineNodes enum value | PlayerData | |
| NumTableActionAnims enum value | PlayerData | |
| observeThroughObject | ShapeBaseData | |
| onAdd() | GameBaseData | [virtual] |
| onComponentAdd(SimComponent *target) | SimObject | [virtual] |
| onComponentPostRegister() | SimComponent | [inline, protected, virtual] |
| onComponentRegister(SimComponent *owner) | SimComponent | [inline, protected, virtual] |
| onComponentRemove(SimComponent *target) | SimObject | [virtual] |
| onComponentUnRegister() | SimComponent | [inline, protected, virtual] |
| onDeleteNotify(SimObject *object) | SimObject | [virtual] |
| onEditorDisable() | SimObject | [inline, virtual] |
| onEditorEnable() | SimObject | [inline, virtual] |
| onGroupAdd() | SimObject | [virtual] |
| onGroupRemove() | SimObject | [virtual] |
| onNameChange(const char *name) | SimObject | [virtual] |
| onRemove() | SimObject | [virtual] |
| onStaticModified(const char *slotName, const char *newValue=NULL) | SimDataBlock | [virtual] |
| packData(BitStream *stream) | PlayerData | [virtual] |
| packed | GameBaseData | |
| Parent typedef | PlayerData | |
| pickupDelta | PlayerData | |
| pickupRadius | PlayerData | |
| PlayerData() | PlayerData | |
| preload(bool server, String &errorStr) | PlayerData | [virtual] |
| processArguments(S32 argc, const char **argv) | SimObject | [virtual] |
| processDeleteNotifies() | SimObject | |
| readObject(Stream *stream) | SimObject | [virtual] |
| Recoil enum name | PlayerData | |
| recoilSequence | PlayerData | |
| recoverDelay | PlayerData | |
| RecoverDelayBits enum value | PlayerData | |
| recoverRunForceScale | PlayerData | |
| registerCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface) | SimComponent | |
| registerInterfaces(SimComponent *owner) | SimComponent | [inline, protected, virtual] |
| registerLights(LightManager *lm, bool lightingScene) | SimObject | [inline, virtual] |
| registerObject() | SimObject | |
| registerObject(U32 id) | SimObject | |
| registerObject(const char *name) | SimObject | |
| registerObject(const char *name, U32 id) | SimObject | |
| registerReference(SimObject **obj) | SimObject | |
| registerUnCachedInterface(const char *type, const char *name, SimComponent *interfaceOwner, ComponentInterface *cinterface) | SimComponent | |
| removeComponent(SimComponent *component) | SimComponent | [virtual] |
| removeField(const char *in_pFieldname) | ConsoleObject | [protected, static] |
| removeFieldFilter(const char *fieldName) | SimObject | |
| removeFromSet(SimObjectId) | SimObject | |
| removeFromSet(const char *) | SimObject | |
| removeNotify(void *ptr, Notify::Type) | SimObject | |
| renderFirstPerson | PlayerData | |
| renderWhenDestroyed | ShapeBaseData | |
| repairRate | ShapeBaseData | |
| RootAnim enum value | PlayerData | |
| runEnergyDrain | PlayerData | |
| runForce | PlayerData | |
| RunForwardAnim enum value | PlayerData | |
| runSurfaceAngle | PlayerData | |
| runSurfaceCos | PlayerData | |
| save(const char *pcFilePath, bool bOnlySelected=false) | SimObject | [virtual] |
| SelectedOnly enum value | SimObject | |
| setAutoDelete(bool val) | SimObject | [inline] |
| setCanSaveDynamicFields(bool bCanSave) | SimObject | [inline] |
| setClass(void *obj, const char *data) | SimObject | [inline, protected, static] |
| setClassNamespace(const char *classNamespace) | SimObject | |
| setDataField(StringTableEntry slotName, const char *array, const char *value) | SimObject | |
| setDataFieldType(const U32 fieldTypeId, StringTableEntry slotName, const char *array) | SimObject | |
| setDataFieldType(const char *typeName, StringTableEntry slotName, const char *array) | SimObject | |
| setEnabled(void *obj, const char *data) | SimComponent | [inline, static] |
| setEnabled(const bool enabled) | SimComponent | [inline, virtual] |
| setExpanded(bool exp) | SimObject | [inline] |
| setField(const char *fieldName, const char *value) | ConsoleObject | [inline] |
| setHidden(bool b) | SimObject | |
| setId(SimObjectId id) | SimObject | |
| setInternalName(const char *newname) | SimObject | |
| setLocked(bool b) | SimObject | |
| setModDynamicFields(bool dyn) | SimObject | [inline] |
| setModStaticFields(bool sta) | SimObject | [inline] |
| setProtectedParent(void *obj, const char *data) | SimObject | [protected, static] |
| setSelected(bool sel) | SimObject | [inline] |
| setSuperClass(void *obj, const char *data) | SimObject | [inline, protected, static] |
| setSuperClassNamespace(const char *superClassNamespace) | SimObject | |
| shadowAnimationFrameSkip | ShapeBaseData | |
| shadowBias | ShapeBaseData | |
| shadowCanAnimate | ShapeBaseData | |
| shadowCanMove | ShapeBaseData | |
| shadowDTSShadow | ShapeBaseData | |
| shadowEnable | ShapeBaseData | |
| shadowIntensity | ShapeBaseData | |
| shadowMaxVisibleDistance | ShapeBaseData | |
| shadowProjectionDistance | ShapeBaseData | |
| shadowSelfShadow | ShapeBaseData | |
| shadowSize | ShapeBaseData | |
| shadowSphereAdjust | ShapeBaseData | |
| ShapeBaseData() | ShapeBaseData | |
| shapeName | ShapeBaseData | |
| shieldEffectLifetimeMS | ShapeBaseData | |
| SideLeftAnim enum value | PlayerData | |
| SimComponent() | SimComponent | |
| SimComponentIterator typedef | SimComponent | [protected] |
| SimDataBlock() | SimDataBlock | |
| SimObject(const U8 namespaceLinkMask=0) | SimObject | |
| SimObjectNSLinkType enum name | SimObject | |
| sNextModifiedKey | SimDataBlock | [static] |
| sNextObjectId | SimDataBlock | [static] |
| sound | PlayerData | |
| Sounds enum name | PlayerData | |
| spineNode | PlayerData | |
| splash | PlayerData | |
| splashAngle | PlayerData | |
| splashEmitterIDList | PlayerData | |
| splashEmitterList | PlayerData | |
| splashFreqMod | PlayerData | |
| splashId | PlayerData | |
| splashVelEpsilon | PlayerData | |
| splashVelocity | PlayerData | |
| StandJumpAnim enum value | PlayerData | |
| tabComplete(const char *prevText, S32 baseLen, bool) | SimObject | |
| underwaterExplosion | ShapeBaseData | |
| underwaterExplosionID | ShapeBaseData | |
| unlinkNamespaces() | SimObject | |
| unpackData(BitStream *stream) | PlayerData | [virtual] |
| unregisterObject() | SimObject | |
| unregisterReference(SimObject **obj) | SimObject | |
| upMaxSpeed | PlayerData | |
| upResistFactor | PlayerData | |
| upResistSpeed | PlayerData | |
| useEyePoint | ShapeBaseData | |
| WaterBreath enum value | PlayerData | |
| write(Stream &stream, U32 tabStop, U32 flags=0) | SimObject | [virtual] |
| writeField(StringTableEntry fieldname, const char *value) | SimObject | [virtual] |
| writeFields(Stream &stream, U32 tabStop) | SimObject | [virtual] |
| WriteFlags enum name | SimObject | |
| writeObject(Stream *stream) | SimObject | [virtual] |
| ~ConsoleObject() | ConsoleObject | [virtual] |
| ~ShapeBaseData() | ShapeBaseData | |
| ~SimComponent() | SimComponent | [virtual] |
| ~SimObject() | SimObject | [virtual] |