ShaderConstHandles Class Reference

#include <processedShaderMaterial.h>

List of all members.

Public Member Functions

void init (GFXShader *shader, ShaderData *sd)

Public Attributes

GFXShaderConstHandlemDiffuseColorSC
GFXShaderConstHandlemBumpMapTexSC
GFXShaderConstHandlemLightMapTexSC
GFXShaderConstHandlemLightNormMapTexSC
GFXShaderConstHandlemCubeMapTexSC
GFXShaderConstHandlemFogMapTexSC
GFXShaderConstHandlemDynamicLightMapTexSC
GFXShaderConstHandlemDynamicLightMaskTexSC
GFXShaderConstHandlemDynamicLightMapSecTexSC
GFXShaderConstHandlemTexMatSC
GFXShaderConstHandlemSpecularColorSC
GFXShaderConstHandlemSpecularPowerSC
GFXShaderConstHandlemFogDataSC
GFXShaderConstHandlemDetailScaleSC
GFXShaderConstHandlemVisiblitySC
GFXShaderConstHandlemColorMultiplySC
GFXShaderConstHandlemModelViewProjSC
GFXShaderConstHandlemCubeTransSC
GFXShaderConstHandlemObjTransSC
GFXShaderConstHandlemCubeEyePosSC
GFXShaderConstHandlemEyePosSC
GFXShaderConstHandlemEyePosWorldSC
GFXShaderConstHandlemAccumTimeSC
GFXShaderConstHandlemTexHandlesSC [TEXTURE_STAGE_COUNT]


Member Function Documentation

void ShaderConstHandles::init ( GFXShader shader,
ShaderData sd 
)


Member Data Documentation