ShaderConstHandles Class Reference
#include <processedShaderMaterial.h>
List of all members.
Public Member Functions
void
init
(
GFXShader
*shader,
ShaderData
*sd)
Public Attributes
GFXShaderConstHandle
*
mDiffuseColorSC
GFXShaderConstHandle
*
mBumpMapTexSC
GFXShaderConstHandle
*
mLightMapTexSC
GFXShaderConstHandle
*
mLightNormMapTexSC
GFXShaderConstHandle
*
mCubeMapTexSC
GFXShaderConstHandle
*
mFogMapTexSC
GFXShaderConstHandle
*
mDynamicLightMapTexSC
GFXShaderConstHandle
*
mDynamicLightMaskTexSC
GFXShaderConstHandle
*
mDynamicLightMapSecTexSC
GFXShaderConstHandle
*
mTexMatSC
GFXShaderConstHandle
*
mSpecularColorSC
GFXShaderConstHandle
*
mSpecularPowerSC
GFXShaderConstHandle
*
mFogDataSC
GFXShaderConstHandle
*
mDetailScaleSC
GFXShaderConstHandle
*
mVisiblitySC
GFXShaderConstHandle
*
mColorMultiplySC
GFXShaderConstHandle
*
mModelViewProjSC
GFXShaderConstHandle
*
mCubeTransSC
GFXShaderConstHandle
*
mObjTransSC
GFXShaderConstHandle
*
mCubeEyePosSC
GFXShaderConstHandle
*
mEyePosSC
GFXShaderConstHandle
*
mEyePosWorldSC
GFXShaderConstHandle
*
mAccumTimeSC
GFXShaderConstHandle
*
mTexHandlesSC
[TEXTURE_STAGE_COUNT]
Member Function Documentation
void
ShaderConstHandles::init
(
GFXShader
*
shader
,
ShaderData
*
sd
)
Member Data Documentation
GFXShaderConstHandle
*
ShaderConstHandles::mDiffuseColorSC
GFXShaderConstHandle
*
ShaderConstHandles::mBumpMapTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mLightMapTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mLightNormMapTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mCubeMapTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mFogMapTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mDynamicLightMapTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mDynamicLightMaskTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mDynamicLightMapSecTexSC
GFXShaderConstHandle
*
ShaderConstHandles::mTexMatSC
GFXShaderConstHandle
*
ShaderConstHandles::mSpecularColorSC
GFXShaderConstHandle
*
ShaderConstHandles::mSpecularPowerSC
GFXShaderConstHandle
*
ShaderConstHandles::mFogDataSC
GFXShaderConstHandle
*
ShaderConstHandles::mDetailScaleSC
GFXShaderConstHandle
*
ShaderConstHandles::mVisiblitySC
GFXShaderConstHandle
*
ShaderConstHandles::mColorMultiplySC
GFXShaderConstHandle
*
ShaderConstHandles::mModelViewProjSC
GFXShaderConstHandle
*
ShaderConstHandles::mCubeTransSC
GFXShaderConstHandle
*
ShaderConstHandles::mObjTransSC
GFXShaderConstHandle
*
ShaderConstHandles::mCubeEyePosSC
GFXShaderConstHandle
*
ShaderConstHandles::mEyePosSC
GFXShaderConstHandle
*
ShaderConstHandles::mEyePosWorldSC
GFXShaderConstHandle
*
ShaderConstHandles::mAccumTimeSC
GFXShaderConstHandle
*
ShaderConstHandles::mTexHandlesSC
[TEXTURE_STAGE_COUNT]