C:/quickbuild-1.2.13/working/root/Docs/TGEA_Offline_Docs/checkouts/engine/source/sceneGraph/sceneState.h File Reference

#include "platform/platform.h"
#include "core/util/tVector.h"
#include "math/mRect.h"
#include "math/mMatrix.h"
#include "math/frustum.h"
#include "core/color.h"
#include "sceneGraph/lightManager.h"

Classes

class  SceneState
 The SceneState describes the state of the scene being rendered. More...
struct  SceneState::FogBand
struct  SceneState::ZoneState
struct  SceneState::InteriorListElem
struct  SceneState::TransformPortal
 Used to represent a portal which inserts a transformation into the scene. More...