During the creation of a communicator, the Ice run time initializes a number of features that affect the communicator’s operation. Once set, these features remain in effect for the life time of the communicator, that is, you cannot change these features after you have created a communicator. Therefore, if you want to customize these features, you must do so when you create the communicator.
To establish these features, you initialize a structure or class of type InitializationData with the relevant settings. For C++ the structure is defined as follows:
For languages other than C++, InitializationData is a class with all data members public. (The data members supported by this class vary with each language mapping.)
For C++, Ice::initialize is overloaded as follows:
The versions of initialize that accept an argument vector look for Ice-specific command-line options and removes them from the argument vector, as described on
page 274. The version without an
argc/
argv pair is useful if you want to prevent property settings for a program from being changed by command- line arguments (see
Section 30.9).
To set a feature, you set the corresponding field in the InitializationData structure and pass the structure to
initialize. For example, to establish a custom logger of type
MyLogger, you can use:
For Java, C#, and Objective‑C,
Ice.Util.initialize is overloaded similarly
1 (as is
Ice.initialize for Python,
Ice::initialize for Ruby, and
Ice_initialize for PHP), so you can pass an
InitializationData instance either with or without an argument vector. Note that you must supply an argument vector if you want
initialize to look for a configuration file in the
ICE_CONFIG environment variable. (See also
Section 30.7.)