CustomDialogs.qml Example File
systemdialogs/CustomDialogs.qml/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.3 import QtQuick.Controls 1.2 import QtQuick.Dialogs 1.2 import QtQuick.Layouts 1.1 import QtQuick.Window 2.0 Item { id: root width: 580 height: 400 SystemPalette { id: palette } clip: true Dialog { id: helloDialog modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal title: customizeTitle.checked ? windowTitleField.text : "Hello" onButtonClicked: console.log("clicked button " + clickedButton) onAccepted: lastChosen.text = "Accepted " + (clickedButton == StandardButton.Ok ? "(OK)" : (clickedButton == StandardButton.Retry ? "(Retry)" : "(Ignore)")) onRejected: lastChosen.text = "Rejected " + (clickedButton == StandardButton.Close ? "(Close)" : (clickedButton == StandardButton.Abort ? "(Abort)" : "(Cancel)")) onHelp: lastChosen.text = "Yelped for help!" onYes: lastChosen.text = (clickedButton == StandardButton.Yes ? "Yeessss!!" : "Yes, now and always") onNo: lastChosen.text = (clickedButton == StandardButton.No ? "Oh No." : "No, no, a thousand times no!") onApply: lastChosen.text = "Apply" onReset: lastChosen.text = "Reset" Label { text: "Hello world!" } } Dialog { id: spinboxDialog modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal title: customizeTitle.checked ? windowTitleField.text : "Spinbox" onHelp: { lastChosen.text = "No help available, sorry. Please answer the question." visible = true } onButtonClicked: { if (clickedButton === StandardButton.Ok && answer.value == 11.0) lastChosen.text = "You are correct!" else lastChosen.text = "Having failed to give the correct answer, you shall not pass!" } ColumnLayout { id: column width: parent ? parent.width : 100 Label { text: "<b>What</b> is the average airspeed velocity of an unladen European swallow?" Layout.columnSpan: 2 Layout.fillWidth: true wrapMode: Text.WordWrap } RowLayout { Layout.alignment: Qt.AlignHCenter SpinBox { id: answer onEditingFinished: spinboxDialog.click(StandardButton.Ok) } Label { text: "m/s" Layout.alignment: Qt.AlignBaseline | Qt.AlignLeft } } } } Dialog { id: dateDialog modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal title: customizeTitle.checked ? windowTitleField.text : "Choose a date" onButtonClicked: console.log("clicked button " + clickedButton) onAccepted: { if (clickedButton == StandardButton.Ok) lastChosen.text = "Accepted " + calendar.selectedDate.toLocaleDateString() else lastChosen.text = (clickedButton == StandardButton.Retry ? "(Retry)" : "(Ignore)") } onRejected: lastChosen.text = "Rejected" Calendar { id: calendar width: parent ? parent.width : implicitWidth onDoubleClicked: dateDialog.click(StandardButton.Ok) } } Dialog { id: filledDialog modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal title: customizeTitle.checked ? windowTitleField.text : "Customized content" onRejected: lastChosen.text = "Rejected" onAccepted: lastChosen.text = "Accepted " + (clickedButton === StandardButton.Retry ? "(Retry)" : "(OK)") onButtonClicked: if (clickedButton === StandardButton.Retry) lastChosen.text = "Retry" contentItem: Rectangle { color: "lightskyblue" implicitWidth: 400 implicitHeight: 100 Label { text: "Hello blue sky!" color: "navy" anchors.centerIn: parent } Keys.onPressed: if (event.key === Qt.Key_R && (event.modifiers & Qt.ControlModifier)) filledDialog.click(StandardButton.Retry) Keys.onEnterPressed: filledDialog.accept() Keys.onEscapePressed: filledDialog.reject() Keys.onBackPressed: filledDialog.reject() // especially necessary on Android } } ColumnLayout { anchors.fill: parent anchors.margins: 12 spacing: 8 Label { font.bold: true text: "Message dialog properties:" } CheckBox { id: dialogModal text: "Modal" Binding on checked { value: helloDialog.modality != Qt.NonModal } } RowLayout { CheckBox { id: customizeTitle text: "Window Title" Layout.alignment: Qt.AlignBaseline checked: true } TextField { id: windowTitleField Layout.alignment: Qt.AlignBaseline Layout.fillWidth: true text: "Custom Dialog" } } Label { text: "Buttons:" } Flow { spacing: 8 Layout.fillWidth: true property bool updating: false function updateButtons(button, checked) { if (updating) return updating = true var buttons = 0 for (var i = 0; i < children.length; ++i) if (children[i].checked) buttons |= children[i].button if (!buttons) buttons = StandardButton.Ok helloDialog.standardButtons = buttons spinboxDialog.standardButtons = buttons dateDialog.standardButtons = buttons updating = false } CheckBox { text: "Help" property int button: StandardButton.Help onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Abort" property int button: StandardButton.Abort onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Close" property int button: StandardButton.Close onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Cancel" property int button: StandardButton.Cancel onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "NoToAll" property int button: StandardButton.NoToAll onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "No" property int button: StandardButton.No onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "YesToAll" property int button: StandardButton.YesToAll onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Yes" property int button: StandardButton.Yes onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Ignore" property int button: StandardButton.Ignore onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Retry" property int button: StandardButton.Retry onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Apply" property int button: StandardButton.Apply onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Reset" property int button: StandardButton.Reset onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "Restore Defaults" property int button: StandardButton.RestoreDefaults onCheckedChanged: parent.updateButtons(button, checked) } CheckBox { text: "OK" checked: true property int button: StandardButton.Ok onCheckedChanged: parent.updateButtons(button, checked) } Component.onCompleted: updateButtons() } Label { id: lastChosen } Item { Layout.fillHeight: true } } Rectangle { id: bottomBar anchors { left: parent.left right: parent.right bottom: parent.bottom } height: buttonRow.height * 1.2 color: Qt.darker(palette.window, 1.1) border.color: Qt.darker(palette.window, 1.3) Row { id: buttonRow spacing: 6 anchors.verticalCenter: parent.verticalCenter anchors.left: parent.left anchors.leftMargin: 12 width: parent.width Button { text: "Hello World" anchors.verticalCenter: parent.verticalCenter onClicked: helloDialog.open() } Button { text: "Input" anchors.verticalCenter: parent.verticalCenter onClicked: spinboxDialog.open() } Button { text: "Date" anchors.verticalCenter: parent.verticalCenter onClicked: dateDialog.open() } Button { text: "No buttons or margins" anchors.verticalCenter: parent.verticalCenter onClicked: filledDialog.open() } } } }
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