var damping : float
Description
Damp cloth motion.
Set this to damp the motions of a cloth instance. Must be between zero and one.
Setting this to zero will disable cloth damping.
transform.GetComponent(Cloth).damping = 1;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
transform.GetComponent<Cloth>().damping = 1;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
transform.GetComponent[of Cloth]().damping = 1