EditorGUIUtility.FindTexture Manual     Reference     Scripting  
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EditorGUIUtility.FindTexture

static function FindTexture (name : string) : Texture2D

Description

Get a texture from its source filename.


Checks the path of a texture.

// Simply editor window that lets you quick check a path of
// a texture in your project instead of waiting your code to
// compile.
//
// if the path exists then it shows a message
// else displays an error message

class EditorGUIUtilityFindTexture extends EditorWindow {

var path : String = "";

@MenuItem("Examples/Check Path For Texture")
static function Init() {
var window = GetWindow(EditorGUIUtilityFindTexture);
window.position = Rect(0,0,180,55);
window.Show();
}

function OnGUI() {
path = EditorGUILayout.TextField("Path To Test:", path);
if(GUILayout.Button("Check"))
if(EditorGUIUtility.FindTexture(path)) {
Debug.Log("Yay!, texture found at: " + path);
} else {
Debug.LogError("No texture found at: " + path + " Check your path");
}
}
}