PhysicMaterial.dynamicFriction2 Manual     Reference     Scripting  
Scripting > Runtime Classes > PhysicMaterial
PhysicMaterial.dynamicFriction2

var dynamicFriction2 : float

Description

If anisotropic friction is enabled, dynamicFriction2 will be applied along frictionDirection2.

JavaScripts
collider.physicMaterial.dynamicFriction2 = 0;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
collider.physicMaterial.dynamicFriction2 = 0;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
collider.physicMaterial.dynamicFriction2 = 0