Projector.orthographic Manual     Reference     Scripting  
Scripting > Runtime Classes > Projector
Projector.orthographic

var orthographic : bool

Description

Is the projection orthographic (true) or perspective (false)?

When orthographic is true, projection is defined by orthographicSize.
When orthographic is false, projection is defined by fieldOfView. See Also: projector component.

JavaScripts
function Start() {
var proj : Projector = GetComponent (Projector);
proj.orthographic = true;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
Projector proj = GetComponent<Projector>();
proj.orthographic = true;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
proj as Projector = GetComponent[of Projector]()
proj.orthographic = true