Projector.orthographicSize Manual     Reference     Scripting  
Scripting > Runtime Classes > Projector
Projector.orthographicSize

var orthographicSize : float

Description

Projection's half-size when in orthographic mode.

This is half of the vertical size of the projection volume. Horizontal projection size varies depending on aspectRatio. Orthographic size is ignored when projection is not orthographic (see orthographic). See Also: projector component.

JavaScripts
function Start() {
var proj : Projector = GetComponent(Projector);
proj.orthographic = true;
proj.orthographicSize = 2.0;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
Projector proj = GetComponent<Projector>();
proj.orthographic = true;
proj.orthographicSize = 2.0F;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
proj as Projector = GetComponent[of Projector]()
proj.orthographic = true
proj.orthographicSize = 2.0F