Quaternion
.AngleAxis
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.AngleAxis
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operator !=
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static
function
AngleAxis (angle :
float
, axis :
Vector3
) : Quaternion
Description
Creates a rotation which rotates
angle
degrees around
axis
.
JavaScripts
JavaScript
C#
Boo
// Sets the transforms rotation to rotate 30 degrees around the y-axis
transform.rotation =
Quaternion.AngleAxis
(30,
Vector3.up
);
using UnityEngine;
using System.Collections;
public
class
example :
MonoBehaviour
{
void
Awake
() {
transform.rotation =
Quaternion.AngleAxis
(30,
Vector3.up
);
}
}
import
UnityEngine
import
System.Collections
class
example(
MonoBehaviour
):
def
Awake
():
transform.rotation =
Quaternion.AngleAxis
(30,
Vector3.up
)