var lineSpacing : float
Description
How much space will be in-between lines of text
GetComponent(TextMesh).lineSpacing = 10;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
GetComponent<TextMesh>().lineSpacing = 10;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
GetComponent[of TextMesh]().lineSpacing = 10