TextMesh.offsetZ Manual     Reference     Scripting  
Scripting > Runtime Classes > TextMesh
TextMesh.offsetZ

var offsetZ : float

Description

How far should the text be offset from the transform.position.z when drawing

JavaScripts
GetComponent(TextMesh).offsetZ = 5;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
GetComponent<TextMesh>().offsetZ = 5;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
GetComponent[of TextMesh]().offsetZ = 5