TextureFormat.ARGB32 Manual     Reference     Scripting  
Scripting > Enumerations > TextureFormat
TextureFormat.ARGB32

TextureFormat.ARGB32

Description

Color with an alpha channel texture format.

See Also: Texture2D.Texture2D, texture assets.

JavaScripts
function Start () {
// Create a new ARGB texture and assign it to the renderer's material
var texture = new Texture2D (128, 128, TextureFormat.ARGB32, false);
renderer.material.mainTexture = texture;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
Texture2D texture = new Texture2D(128, 128, TextureFormat.ARGB32, false);
renderer.material.mainTexture = texture;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
texture as Texture2D = Texture2D(128, 128, TextureFormat.ARGB32, false)
renderer.material.mainTexture = texture