WheelCollider.motorTorque Manual     Reference     Scripting  
Scripting > Runtime Classes > WheelCollider
WheelCollider.motorTorque

var motorTorque : float

Description

Motor torque on the wheel axle. Positive or negative depending on direction.

To simulate brakes, do not use negative motor torque - use brakeTorque instead.

JavaScripts
// spin the wheel forward

collider.motorTorque = 10;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
collider.motorTorque = 10;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
collider.motorTorque = 10