Audio Reverb Filter (PRO only)

The Audio Reverb Filter takes an Audio Clip and distorts it to create a personalized reverb effect.


The Audio Reverb filter properties in the inspector.

Properties

Reverb PresetCustom reverb presets, select user to create your own customized reverbs.
Dry LevelMix level of dry signal in output in mB. Ranges from -10000.0 to 0.0. Default is 0.
RoomRoom effect level at low frequencies in mB. Ranges from -10000.0 to 0.0. Default is 0.0.
Room HFRoom effect high-frequency level in mB. Ranges from -10000.0 to 0.0. Default is 0.0.
Room LFRoom effect low-frequency level in mB. Ranges from -10000.0 to 0.0. Default is 0.0.
Decay TimeReverberation decay time at low-frequencies in seconds. Ranges from 0.1 to 20.0. Default is 1.0.
Decay HFRatioDecay HF Ratio : High-frequency to low-frequency decay time ratio. Ranges from 0.1 to 2.0. Default is 0.5.
Reflections LevelEarly reflections level relative to room effect in mB. Ranges from -10000.0 to 1000.0. Default is -10000.0.
Reflections DelayEarly reflections delay time relative to room effect in mB. Ranges from -10000.0 to 2000.0. Default is 0.0.
Reverb LevelLate reverberation level relative to room effect in mB. Ranges from -10000.0 to 2000.0. Default is 0.0.
Reverb DelayLate reverberation delay time relative to first reflection in seconds. Ranges from 0.0 to 0.1. Default is 0.04.
HFReferenceReference high frequency in Hz. Ranges from 20.0 to 20000.0. Default is 5000.0.
LFReferenceReference low-frequency in Hz. Ranges from 20.0 to 1000.0. Default is 250.0.
Reflections DelayLate reverberation level relative to room effect in mB. Ranges from -10000.0 to 2000.0. Default is 0.0.
DiffusionReverberation diffusion (echo density) in percent. Ranges from 0.0 to 100.0. Default is 100.0.
DensityReverberation density (modal density) in percent. Ranges from 0.0 to 100.0. Default is 100.0.

Note: These values can only be modified if your Reverb Preset is set to User, else these values will be grayed out and they will have default values for each preset.

Adding a reverb pass filter

To add a reverb pass filter to a given audio source just select the object in the inspector and then select Component->Audio->Audio reverb Filter.

Page last updated: 2012-08-08