The Circle Collider 2D class is a collider for use with 2D physics. As its name implies, the collider's shape is a circle with a given position and radius in the local coordinate space of a Sprite.
Material | A physics material that determines properties of collisions, such as friction and bounce. |
Is Trigger | Does the collider behave as a trigger? |
Radius | Radius of the circle in local space units. |
Center | Centre coordinate of the circle in local space. |
Page last updated: 2013-08-15