The Noise image effect can simulate TV/VCR noise.
As with the other image effects, this effect is only available in Unity Pro and you must have the Pro Standard Assets installed before it becomes available.
Monochrome | If enabled, Noise is similar to TV noise. If disabled, it more closely resembles VCR noise - it distorts color values in YUV space, so you also get hue changes, mostly towards magenta/green gues. |
Grain Intensity Min/Max | The intensity of noise takes random values between Min and Max. |
Grain Size | The size of a single grain texture pixel in screen pixels. Increasing this will make noise grains larger. |
Scratch Intensity Min/Max | The intensity of additional scratch/dust takes random values between Min and Max. |
Scratch FPS | Scratches jump to different positions on the screen at this framerate. |
Scratch Jitter | Scratches can jitter slightly while remaining close to their original positions. |
This effect requires a graphics card with pixel shaders (2.0) or OpenGL ES 2.0. PC: NVIDIA cards since 2003 (GeForce FX), AMD cards since 2004 (Radeon 9500), Intel cards since 2005 (GMA 900); Mobile: OpenGL ES 2.0; Consoles: Xbox 360, PS3.
All image effects automatically disable themselves when they can not run on end-users graphics card.
Page last updated: 2013-02-01