CrystalSpace

Public API Reference

csNormalizationCubeAccessor Class Reference

Shader variable accessor for a normalization cubemap. More...

#include <csplugincommon/render3d/normalizationcube.h>

Inheritance diagram for csNormalizationCubeAccessor:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 csNormalizationCubeAccessor (iTextureManager *txtmgr, int sideSize)
 Create new accessor.
virtual void PreGetValue (csShaderVariable *variable)
 Called before the value of the attached SV is returned.

Detailed Description

Shader variable accessor for a normalization cubemap.

Definition at line 36 of file normalizationcube.h.


Constructor & Destructor Documentation

csNormalizationCubeAccessor::csNormalizationCubeAccessor ( iTextureManager txtmgr,
int  sideSize 
)

Create new accessor.

Parameters:
txtmgr The texture manager to register the texture with.
sideSize Size of a cube map edge.


Member Function Documentation

virtual void csNormalizationCubeAccessor::PreGetValue ( csShaderVariable variable  )  [virtual]

Called before the value of the attached SV is returned.

Implements iShaderVariableAccessor.


The documentation for this class was generated from the following file:
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