csNormalizationCubeAccessor Class Reference
Shader variable accessor for a normalization cubemap. More...
#include <csplugincommon/render3d/normalizationcube.h>
Inheritance diagram for csNormalizationCubeAccessor:
Public Member Functions | |
csNormalizationCubeAccessor (iTextureManager *txtmgr, int sideSize) | |
Create new accessor. | |
virtual void | PreGetValue (csShaderVariable *variable) |
Called before the value of the attached SV is returned. |
Detailed Description
Shader variable accessor for a normalization cubemap.
Definition at line 36 of file normalizationcube.h.
Constructor & Destructor Documentation
csNormalizationCubeAccessor::csNormalizationCubeAccessor | ( | iTextureManager * | txtmgr, | |
int | sideSize | |||
) |
Create new accessor.
- Parameters:
-
txtmgr The texture manager to register the texture with. sideSize Size of a cube map edge.
Member Function Documentation
virtual void csNormalizationCubeAccessor::PreGetValue | ( | csShaderVariable * | variable | ) | [virtual] |
The documentation for this class was generated from the following file:
- csplugincommon/render3d/normalizationcube.h
Generated for Crystal Space by doxygen 1.4.7