imesh/instmesh.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2005 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_INSTMESH_H__ 00020 #define __CS_IMESH_INSTMESH_H__ 00021 00026 #include "csutil/scf.h" 00027 00028 struct iDocumentNode; 00029 struct iMaterialWrapper; 00030 struct iRenderBuffer; 00031 struct iMeshObject; 00032 00036 class csBox3; 00037 class csColor; 00038 class csColor4; 00039 struct csTriangle; 00040 class csVector2; 00041 class csVector3; 00042 00048 struct iInstancingMeshCommonState : public virtual iBase 00049 { 00050 SCF_INTERFACE (iInstancingMeshCommonState, 1, 0, 0); 00051 00053 virtual void SetLighting (bool l) = 0; 00055 virtual bool IsLighting () const = 0; 00061 virtual void SetManualColors (bool m) = 0; 00063 virtual bool IsManualColors () const = 0; 00068 virtual void SetShadowCasting (bool m) = 0; 00070 virtual bool IsShadowCasting () const = 0; 00079 virtual void SetShadowReceiving (bool m) = 0; 00081 virtual bool IsShadowReceiving () const = 0; 00082 }; 00083 00098 struct iInstancingMeshState : public virtual iInstancingMeshCommonState 00099 { 00100 SCF_INTERFACE (iInstancingMeshState, 1, 0, 0); 00101 00105 virtual size_t AddInstance (const csReversibleTransform& trans) = 0; 00106 00110 virtual void RemoveInstance (size_t id) = 0; 00111 00115 virtual void RemoveAllInstances () = 0; 00116 00120 virtual void MoveInstance (size_t id, 00121 const csReversibleTransform& trans) = 0; 00122 00126 virtual const csReversibleTransform& GetInstanceTransform (size_t id) = 0; 00127 }; 00128 00129 class csSphere; 00130 00153 struct iInstancingFactoryState : public virtual iInstancingMeshCommonState 00154 { 00155 SCF_INTERFACE (iInstancingFactoryState, 1, 0, 0); 00156 00158 virtual void SetColor (const csColor& col) = 0; 00160 virtual const csColor& GetColor () const = 0; 00161 00165 virtual void AddVertex (const csVector3& v, 00166 const csVector2& uv, const csVector3& normal, 00167 const csColor4& color) = 0; 00168 00170 virtual size_t GetVertexCount () const = 0; 00174 virtual const csVector3* GetVertices () = 0; 00178 virtual const csVector2* GetTexels () = 0; 00182 virtual const csVector3* GetNormals () = 0; 00186 virtual const csColor4* GetColors () = 0; 00187 00191 virtual void AddTriangle (const csTriangle& tri) = 0; 00192 00194 virtual size_t GetTriangleCount () const = 0; 00198 virtual const csTriangle* GetTriangles () = 0; 00199 00205 virtual void CalculateNormals (bool compress = true) = 0; 00206 00211 virtual void Compress () = 0; 00212 00216 virtual void GenerateQuad (const csVector3& v1, const csVector3& v2, 00217 const csVector3& v3, const csVector3& v4) = 0; 00218 00224 virtual void GenerateBox (const csBox3& box) = 0; 00225 00237 virtual void GenerateSphere (const csEllipsoid& sphere, int rim_vertices, 00238 bool cyl_mapping = false, 00239 bool toponly = false, 00240 bool reversed = false) = 0; 00241 00245 virtual bool IsAutoNormals () const = 0; 00246 }; 00247 00250 #endif // __CS_IMESH_INSTMESH_H__ 00251
Generated for Crystal Space by doxygen 1.4.7