CrystalSpace

Public API Reference

iLightCallback Struct Reference
[Lighting]

Set a callback which is called when this light color is changed. More...

#include <iengine/light.h>

Inheritance diagram for iLightCallback:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual void OnAttenuationChange (iLight *light, int newatt)=0
 Attenuation will be changed.
virtual void OnColorChange (iLight *light, const csColor &newcolor)=0
 Light color will be changed.
virtual void OnDestroy (iLight *light)=0
 Light will be destroyed.
virtual void OnPositionChange (iLight *light, const csVector3 &newpos)=0
 Light position will be changed.
virtual void OnRadiusChange (iLight *light, float newradius)=0
 Radius will be changed.
virtual void OnSectorChange (iLight *light, iSector *newsector)=0
 Sector will be changed.

Detailed Description

Set a callback which is called when this light color is changed.

The given context will be either an instance of iRenderView, iFrustumView, or else 0.

This callback is used by:

Definition at line 155 of file light.h.


Member Function Documentation

virtual void iLightCallback::OnAttenuationChange ( iLight light,
int  newatt 
) [pure virtual]

Attenuation will be changed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnColorChange ( iLight light,
const csColor newcolor 
) [pure virtual]

Light color will be changed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnDestroy ( iLight light  )  [pure virtual]

Light will be destroyed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnPositionChange ( iLight light,
const csVector3 newpos 
) [pure virtual]

Light position will be changed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnRadiusChange ( iLight light,
float  newradius 
) [pure virtual]

Radius will be changed.

It is safe to delete this callback in this function.

virtual void iLightCallback::OnSectorChange ( iLight light,
iSector newsector 
) [pure virtual]

Sector will be changed.

It is safe to delete this callback in this function.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.4.7