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EaseBounceOut Class Reference

EaseBounceOut action. More...

#include <CCActionEase.h>

Inheritance diagram for EaseBounceOut:
EaseBounce ActionEase ActionInterval FiniteTimeAction Action Ref Clonable

Public Member Functions

virtual void update (float time) override
 called once per frame. More...
 
virtual EaseBounceOutclone () const override
 returns a clone of action More...
 
virtual EaseBouncereverse () const override
 returns a new action that performs the exactly the reverse action More...
 
- Public Member Functions inherited from ActionEase
virtual ActionIntervalgetInnerAction ()
 
virtual void startWithTarget (Node *target) override
 called before the action start. It will also set the target. More...
 
virtual void stop () override
 called after the action has finished. More...
 
bool initWithAction (ActionInterval *action)
 initializes the action More...
 
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
 
float getAmplitudeRate (void)
 
virtual bool isDone (void) const override
 return true if the action has finished More...
 
virtual void step (float dt) override
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
- Public Member Functions inherited from FiniteTimeAction
float getDuration () const
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from Action
virtual std::string description () const
 NA NA More...
 
NodegetTarget () const
 
void setTarget (Node *target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
 
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
 
void setTag (int tag)
 
virtual ~Action ()
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 NA NA More...
 
- Public Member Functions inherited from Clonable
virtual ~Clonable ()
 NA NA More...
 
Refcopy () const
 returns a copy of the Ref. More...
 

Static Public Member Functions

static EaseBounceOutcreate (ActionInterval *action)
 creates the action More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: EaseBounceOut() {} virtual ~EaseBounceOut() {}private: CC_DISALLOW_COPY_AND_ASSIGN(EaseBounceOut)
 
- Public Attributes inherited from EaseBounce
CC_CONSTRUCTOR_ACCESS __pad0__: EaseBounce() {} virtual ~EaseBounce() {}private: CC_DISALLOW_COPY_AND_ASSIGN(EaseBounce)
 
- Public Attributes inherited from ActionEase
CC_CONSTRUCTOR_ACCESS __pad0__: ActionEase() {} virtual ~ActionEase()
 
- Public Attributes inherited from ActionInterval
CC_CONSTRUCTOR_ACCESS __pad0__: bool initWithDuration(float d)
 
- Public Attributes inherited from FiniteTimeAction
CC_CONSTRUCTOR_ACCESS __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
 
- Public Attributes inherited from Action
CC_CONSTRUCTOR_ACCESS __pad0__: Action()
 

Additional Inherited Members

- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from ActionEase
ActionInterval_inner
 The inner action. More...
 
- Protected Attributes inherited from ActionInterval
float _elapsed
 
bool _firstTick
 
- Protected Attributes inherited from Action
Node_originalTarget
 
Node_target
 The "target". More...
 
int _tag
 The action tag. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Detailed Description

EaseBounceOut action.

Warning
This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
Since
v0.8.2

Member Function Documentation

virtual EaseBounceOut* clone ( ) const
overridevirtual

returns a clone of action

Reimplemented from EaseBounce.

static EaseBounceOut* create ( ActionInterval action)
static

creates the action

virtual EaseBounce* reverse ( void  ) const
overridevirtual

returns a new action that performs the exactly the reverse action

Reimplemented from EaseBounce.

virtual void update ( float  time)
overridevirtual

called once per frame.

time a value between 0 and 1

For example:

  • 0 means that the action just started
  • 0.5 means that the action is in the middle
  • 1 means that the action is over

Reimplemented from ActionEase.

Member Data Documentation


The documentation for this class was generated from the following file: