cocos2d-x
3.3
|
Interface that defines how to clone an Ref. More...
#include <CCRef.h>
Public Member Functions | |
virtual Clonable * | clone () const =0 |
returns a copy of the Ref More... | |
virtual | ~Clonable () |
NA NA More... | |
Ref * | copy () const |
returns a copy of the Ref. More... | |
Interface that defines how to clone an Ref.
|
inlinevirtual |
NA NA
|
pure virtual |
returns a copy of the Ref
Implemented in TargetedAction, Animate, ReverseTime, EaseCubicActionInOut, DelayTime, EaseCubicActionOut, EaseCubicActionIn, TintBy, EaseCircleActionInOut, TintTo, EaseCircleActionOut, FadeOut, EaseCircleActionIn, FadeIn, EaseQuinticActionInOut, EaseQuinticActionOut, FadeTo, EaseQuinticActionIn, Blink, EaseQuarticActionInOut, ScaleBy, EaseQuarticActionOut, EaseQuarticActionIn, EaseQuadraticActionInOut, ScaleTo, EaseQuadraticActionOut, BezierTo, EaseQuadraticActionIn, EaseBezierAction, BezierBy, EaseBackInOut, JumpTo, EaseBackOut, EaseBackIn, JumpBy, EaseBounceInOut, SkewBy, EaseBounceOut, __Array, SkewTo, EaseBounceIn, MoveTo, EaseBounce, __CCCallFuncO, EaseElasticInOut, MoveBy, __Dictionary, EaseElasticOut, __CCCallFuncND, RotateBy, EaseElasticIn, CallFuncN, SplitCols, RotateTo, EaseElastic, SplitRows, EaseSineInOut, Twirl, Spawn, ReuseGrid, CallFunc, JumpTiles3D, EaseSineOut, StopGrid, Waves, CatmullRomBy, CCBEaseInstant, EaseSineIn, WavesTiles3D, DeccelAmplitude, CCBRotateYTo, Follow, CatmullRomTo, RepeatForever, EaseExponentialInOut, Place, Liquid, CCBRotateXTo, TurnOffTiles, EaseExponentialOut, AccelAmplitude, Animation, CardinalSplineBy, CCBRotateTo, FlipY, Shaky3D, FadeOutDownTiles, Speed, EaseExponentialIn, CCBSoundEffect, Repeat, AccelDeccelAmplitude, __String, FadeOutUpTiles, FlipX, CardinalSplineTo, Ripple3D, CCBSetSpriteFrame, EaseInOut, TiledGrid3DAction, FadeOutBLTiles, EaseOut, FiniteTimeAction, RemoveSelf, Sequence, FadeOutTRTiles, ActionTimeline, Lens3D, EaseIn, ToggleVisibility, PointArray, Grid3DAction, SpriteFrame, FlipY3D, ShuffleTiles, Hide, OrbitCamera, AnimationFrame, EaseRateAction, ActionInterval, FlipX3D, ProgressFromTo, Show, ActionTween, LuaCallFunc, Animate3D, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, PageTurn3D, ActionEase, GridAction, ActionInstant, ProgressTo, and ShakyTiles3D.
|
inline |
returns a copy of the Ref.