cocos2d-x
3.3
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this event listener only be called when shapeA or shapeB is in the group your specified More...
#include <CCPhysicsContact.h>
Public Member Functions | |
virtual bool | hitTest (PhysicsShape *shapeA, PhysicsShape *shapeB) override |
it will be call when two body have contact. More... | |
virtual EventListenerPhysicsContactWithGroup * | clone () override |
Clones the listener, its subclasses have to override this method. More... | |
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virtual bool | checkAvailable () override |
Overrides. More... | |
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bool | init (const ListenerID &listenerId, const std::function< void(EventCustom *)> &callback) |
Initializes event with type and callback function. More... | |
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bool | init (Type t, const ListenerID &listenerID, const std::function< void(Event *)> &callback) |
Initializes event with type and callback function. More... | |
virtual | ~EventListener () |
Destructor. More... | |
void | setEnabled (bool enabled) |
Enables or disables the listener. More... | |
bool | isEnabled () const |
Checks whether the listener is enabled. More... | |
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void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
NA NA More... | |
Static Public Member Functions | |
static EventListenerPhysicsContactWithGroup * | create (int group) |
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static EventListenerPhysicsContact * | create () |
create the listener More... | |
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static EventListenerCustom * | create (const std::string &eventName, const std::function< void(EventCustom *)> &callback) |
Creates an event listener with type and callback. More... | |
Protected Member Functions | |
EventListenerPhysicsContactWithGroup () | |
virtual | ~EventListenerPhysicsContactWithGroup () |
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bool | init () |
void | onEvent (EventCustom *event) |
EventListenerPhysicsContact () | |
virtual | ~EventListenerPhysicsContact () |
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void | setPaused (bool paused) |
Sets paused state for the listener The paused state is only used for scene graph priority listeners. More... | |
bool | isPaused () const |
Checks whether the listener is paused. More... | |
void | setRegistered (bool registered) |
Marks the listener was registered by EventDispatcher. More... | |
bool | isRegistered () const |
Checks whether the listener was registered by EventDispatcher. More... | |
Type | getType () const |
Gets the type of this listener. More... | |
const ListenerID & | getListenerID () const |
Gets the listener ID of this listener When event is being dispatched, listener ID is used as key for searching listeners according to event type. More... | |
void | setFixedPriority (int fixedPriority) |
Sets the fixed priority for this listener. More... | |
int | getFixedPriority () const |
Gets the fixed priority of this listener. More... | |
void | setAssociatedNode (Node *node) |
Sets the node associated with this listener. More... | |
Node * | getAssociatedNode () const |
Gets the node associated with this listener. More... | |
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Ref () | |
Constructor. More... | |
Protected Attributes | |
int | _group |
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std::function< void(EventCustom *)> | _onCustomEvent |
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std::function< void(Event *)> | _onEvent |
Type | _type |
Event callback function. More... | |
ListenerID | _listenerID |
Event listener type. More... | |
bool | _isRegistered |
Event listener ID. More... | |
int | _fixedPriority |
Whether the listener has been added to dispatcher. More... | |
Node * | _node |
bool | _paused |
bool | _isEnabled |
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unsigned int | _referenceCount |
count of references More... | |
Additional Inherited Members | |
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enum | Type { UNKNOWN, TOUCH_ONE_BY_ONE, TOUCH_ALL_AT_ONCE, KEYBOARD, MOUSE, ACCELERATION, FOCUS, GAME_CONTROLLER, CUSTOM } |
typedef std::string | ListenerID |
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std::function< bool(PhysicsContact &contact)> | onContactBegin |
std::function< bool(PhysicsContact &contact, PhysicsContactPreSolve &solve)> | onContactPreSolve |
std::function< void(PhysicsContact &contact, const PhysicsContactPostSolve &solve)> | onContactPostSolve |
std::function< void(PhysicsContact &contact)> | onContactSeperate |
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CC_CONSTRUCTOR_ACCESS | __pad0__: EventListenerCustom() |
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CC_CONSTRUCTOR_ACCESS | __pad0__: EventListener() |
this event listener only be called when shapeA or shapeB is in the group your specified
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protected |
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protectedvirtual |
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overridevirtual |
Clones the listener, its subclasses have to override this method.
Reimplemented from EventListenerPhysicsContact.
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static |
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overridevirtual |
it will be call when two body have contact.
if return false, it will not invoke callbacks
Reimplemented from EventListenerPhysicsContact.
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protected |