LLVM API Documentation
00001 //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // Collect native machine code for a function. This class contains a list of 00011 // MachineBasicBlock instances that make up the current compiled function. 00012 // 00013 // This class also contains pointers to various classes which hold 00014 // target-specific information about the generated code. 00015 // 00016 //===----------------------------------------------------------------------===// 00017 00018 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H 00019 #define LLVM_CODEGEN_MACHINEFUNCTION_H 00020 00021 #include "llvm/ADT/ilist.h" 00022 #include "llvm/CodeGen/MachineBasicBlock.h" 00023 #include "llvm/IR/DebugLoc.h" 00024 #include "llvm/IR/Metadata.h" 00025 #include "llvm/Support/Allocator.h" 00026 #include "llvm/Support/ArrayRecycler.h" 00027 #include "llvm/Support/Recycler.h" 00028 00029 namespace llvm { 00030 00031 class Value; 00032 class Function; 00033 class GCModuleInfo; 00034 class MachineRegisterInfo; 00035 class MachineFrameInfo; 00036 class MachineConstantPool; 00037 class MachineJumpTableInfo; 00038 class MachineModuleInfo; 00039 class MCContext; 00040 class Pass; 00041 class TargetMachine; 00042 class TargetSubtargetInfo; 00043 class TargetRegisterClass; 00044 struct MachinePointerInfo; 00045 00046 template <> 00047 struct ilist_traits<MachineBasicBlock> 00048 : public ilist_default_traits<MachineBasicBlock> { 00049 mutable ilist_half_node<MachineBasicBlock> Sentinel; 00050 public: 00051 MachineBasicBlock *createSentinel() const { 00052 return static_cast<MachineBasicBlock*>(&Sentinel); 00053 } 00054 void destroySentinel(MachineBasicBlock *) const {} 00055 00056 MachineBasicBlock *provideInitialHead() const { return createSentinel(); } 00057 MachineBasicBlock *ensureHead(MachineBasicBlock*) const { 00058 return createSentinel(); 00059 } 00060 static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {} 00061 00062 void addNodeToList(MachineBasicBlock* MBB); 00063 void removeNodeFromList(MachineBasicBlock* MBB); 00064 void deleteNode(MachineBasicBlock *MBB); 00065 private: 00066 void createNode(const MachineBasicBlock &); 00067 }; 00068 00069 /// MachineFunctionInfo - This class can be derived from and used by targets to 00070 /// hold private target-specific information for each MachineFunction. Objects 00071 /// of type are accessed/created with MF::getInfo and destroyed when the 00072 /// MachineFunction is destroyed. 00073 struct MachineFunctionInfo { 00074 virtual ~MachineFunctionInfo(); 00075 }; 00076 00077 class MachineFunction { 00078 const Function *Fn; 00079 const TargetMachine &Target; 00080 const TargetSubtargetInfo *STI; 00081 MCContext &Ctx; 00082 MachineModuleInfo &MMI; 00083 GCModuleInfo *GMI; 00084 00085 // RegInfo - Information about each register in use in the function. 00086 MachineRegisterInfo *RegInfo; 00087 00088 // Used to keep track of target-specific per-machine function information for 00089 // the target implementation. 00090 MachineFunctionInfo *MFInfo; 00091 00092 // Keep track of objects allocated on the stack. 00093 MachineFrameInfo *FrameInfo; 00094 00095 // Keep track of constants which are spilled to memory 00096 MachineConstantPool *ConstantPool; 00097 00098 // Keep track of jump tables for switch instructions 00099 MachineJumpTableInfo *JumpTableInfo; 00100 00101 // Function-level unique numbering for MachineBasicBlocks. When a 00102 // MachineBasicBlock is inserted into a MachineFunction is it automatically 00103 // numbered and this vector keeps track of the mapping from ID's to MBB's. 00104 std::vector<MachineBasicBlock*> MBBNumbering; 00105 00106 // Pool-allocate MachineFunction-lifetime and IR objects. 00107 BumpPtrAllocator Allocator; 00108 00109 // Allocation management for instructions in function. 00110 Recycler<MachineInstr> InstructionRecycler; 00111 00112 // Allocation management for operand arrays on instructions. 00113 ArrayRecycler<MachineOperand> OperandRecycler; 00114 00115 // Allocation management for basic blocks in function. 00116 Recycler<MachineBasicBlock> BasicBlockRecycler; 00117 00118 // List of machine basic blocks in function 00119 typedef ilist<MachineBasicBlock> BasicBlockListType; 00120 BasicBlockListType BasicBlocks; 00121 00122 /// FunctionNumber - This provides a unique ID for each function emitted in 00123 /// this translation unit. 00124 /// 00125 unsigned FunctionNumber; 00126 00127 /// Alignment - The alignment of the function. 00128 unsigned Alignment; 00129 00130 /// ExposesReturnsTwice - True if the function calls setjmp or related 00131 /// functions with attribute "returns twice", but doesn't have 00132 /// the attribute itself. 00133 /// This is used to limit optimizations which cannot reason 00134 /// about the control flow of such functions. 00135 bool ExposesReturnsTwice; 00136 00137 /// True if the function includes any inline assembly. 00138 bool HasInlineAsm; 00139 00140 MachineFunction(const MachineFunction &) LLVM_DELETED_FUNCTION; 00141 void operator=(const MachineFunction&) LLVM_DELETED_FUNCTION; 00142 public: 00143 MachineFunction(const Function *Fn, const TargetMachine &TM, 00144 unsigned FunctionNum, MachineModuleInfo &MMI, 00145 GCModuleInfo* GMI); 00146 ~MachineFunction(); 00147 00148 MachineModuleInfo &getMMI() const { return MMI; } 00149 GCModuleInfo *getGMI() const { return GMI; } 00150 MCContext &getContext() const { return Ctx; } 00151 00152 /// getFunction - Return the LLVM function that this machine code represents 00153 /// 00154 const Function *getFunction() const { return Fn; } 00155 00156 /// getName - Return the name of the corresponding LLVM function. 00157 /// 00158 StringRef getName() const; 00159 00160 /// getFunctionNumber - Return a unique ID for the current function. 00161 /// 00162 unsigned getFunctionNumber() const { return FunctionNumber; } 00163 00164 /// getTarget - Return the target machine this machine code is compiled with 00165 /// 00166 const TargetMachine &getTarget() const { return Target; } 00167 00168 /// getSubtarget - Return the subtarget for which this machine code is being 00169 /// compiled. 00170 const TargetSubtargetInfo &getSubtarget() const { return *STI; } 00171 void setSubtarget(TargetSubtargetInfo *ST) { STI = ST; } 00172 00173 /// getRegInfo - Return information about the registers currently in use. 00174 /// 00175 MachineRegisterInfo &getRegInfo() { return *RegInfo; } 00176 const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } 00177 00178 /// getFrameInfo - Return the frame info object for the current function. 00179 /// This object contains information about objects allocated on the stack 00180 /// frame of the current function in an abstract way. 00181 /// 00182 MachineFrameInfo *getFrameInfo() { return FrameInfo; } 00183 const MachineFrameInfo *getFrameInfo() const { return FrameInfo; } 00184 00185 /// getJumpTableInfo - Return the jump table info object for the current 00186 /// function. This object contains information about jump tables in the 00187 /// current function. If the current function has no jump tables, this will 00188 /// return null. 00189 const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } 00190 MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } 00191 00192 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 00193 /// does already exist, allocate one. 00194 MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); 00195 00196 00197 /// getConstantPool - Return the constant pool object for the current 00198 /// function. 00199 /// 00200 MachineConstantPool *getConstantPool() { return ConstantPool; } 00201 const MachineConstantPool *getConstantPool() const { return ConstantPool; } 00202 00203 /// getAlignment - Return the alignment (log2, not bytes) of the function. 00204 /// 00205 unsigned getAlignment() const { return Alignment; } 00206 00207 /// setAlignment - Set the alignment (log2, not bytes) of the function. 00208 /// 00209 void setAlignment(unsigned A) { Alignment = A; } 00210 00211 /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned. 00212 void ensureAlignment(unsigned A) { 00213 if (Alignment < A) Alignment = A; 00214 } 00215 00216 /// exposesReturnsTwice - Returns true if the function calls setjmp or 00217 /// any other similar functions with attribute "returns twice" without 00218 /// having the attribute itself. 00219 bool exposesReturnsTwice() const { 00220 return ExposesReturnsTwice; 00221 } 00222 00223 /// setCallsSetJmp - Set a flag that indicates if there's a call to 00224 /// a "returns twice" function. 00225 void setExposesReturnsTwice(bool B) { 00226 ExposesReturnsTwice = B; 00227 } 00228 00229 /// Returns true if the function contains any inline assembly. 00230 bool hasInlineAsm() const { 00231 return HasInlineAsm; 00232 } 00233 00234 /// Set a flag that indicates that the function contains inline assembly. 00235 void setHasInlineAsm(bool B) { 00236 HasInlineAsm = B; 00237 } 00238 00239 /// getInfo - Keep track of various per-function pieces of information for 00240 /// backends that would like to do so. 00241 /// 00242 template<typename Ty> 00243 Ty *getInfo() { 00244 if (!MFInfo) 00245 MFInfo = new (Allocator.Allocate<Ty>()) Ty(*this); 00246 return static_cast<Ty*>(MFInfo); 00247 } 00248 00249 template<typename Ty> 00250 const Ty *getInfo() const { 00251 return const_cast<MachineFunction*>(this)->getInfo<Ty>(); 00252 } 00253 00254 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they 00255 /// are inserted into the machine function. The block number for a machine 00256 /// basic block can be found by using the MBB::getBlockNumber method, this 00257 /// method provides the inverse mapping. 00258 /// 00259 MachineBasicBlock *getBlockNumbered(unsigned N) const { 00260 assert(N < MBBNumbering.size() && "Illegal block number"); 00261 assert(MBBNumbering[N] && "Block was removed from the machine function!"); 00262 return MBBNumbering[N]; 00263 } 00264 00265 /// Should we be emitting segmented stack stuff for the function 00266 bool shouldSplitStack(); 00267 00268 /// getNumBlockIDs - Return the number of MBB ID's allocated. 00269 /// 00270 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } 00271 00272 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 00273 /// recomputes them. This guarantees that the MBB numbers are sequential, 00274 /// dense, and match the ordering of the blocks within the function. If a 00275 /// specific MachineBasicBlock is specified, only that block and those after 00276 /// it are renumbered. 00277 void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); 00278 00279 /// print - Print out the MachineFunction in a format suitable for debugging 00280 /// to the specified stream. 00281 /// 00282 void print(raw_ostream &OS, SlotIndexes* = nullptr) const; 00283 00284 /// viewCFG - This function is meant for use from the debugger. You can just 00285 /// say 'call F->viewCFG()' and a ghostview window should pop up from the 00286 /// program, displaying the CFG of the current function with the code for each 00287 /// basic block inside. This depends on there being a 'dot' and 'gv' program 00288 /// in your path. 00289 /// 00290 void viewCFG() const; 00291 00292 /// viewCFGOnly - This function is meant for use from the debugger. It works 00293 /// just like viewCFG, but it does not include the contents of basic blocks 00294 /// into the nodes, just the label. If you are only interested in the CFG 00295 /// this can make the graph smaller. 00296 /// 00297 void viewCFGOnly() const; 00298 00299 /// dump - Print the current MachineFunction to cerr, useful for debugger use. 00300 /// 00301 void dump() const; 00302 00303 /// verify - Run the current MachineFunction through the machine code 00304 /// verifier, useful for debugger use. 00305 void verify(Pass *p = nullptr, const char *Banner = nullptr) const; 00306 00307 // Provide accessors for the MachineBasicBlock list... 00308 typedef BasicBlockListType::iterator iterator; 00309 typedef BasicBlockListType::const_iterator const_iterator; 00310 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 00311 typedef std::reverse_iterator<iterator> reverse_iterator; 00312 00313 /// addLiveIn - Add the specified physical register as a live-in value and 00314 /// create a corresponding virtual register for it. 00315 unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC); 00316 00317 //===--------------------------------------------------------------------===// 00318 // BasicBlock accessor functions. 00319 // 00320 iterator begin() { return BasicBlocks.begin(); } 00321 const_iterator begin() const { return BasicBlocks.begin(); } 00322 iterator end () { return BasicBlocks.end(); } 00323 const_iterator end () const { return BasicBlocks.end(); } 00324 00325 reverse_iterator rbegin() { return BasicBlocks.rbegin(); } 00326 const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } 00327 reverse_iterator rend () { return BasicBlocks.rend(); } 00328 const_reverse_iterator rend () const { return BasicBlocks.rend(); } 00329 00330 unsigned size() const { return (unsigned)BasicBlocks.size();} 00331 bool empty() const { return BasicBlocks.empty(); } 00332 const MachineBasicBlock &front() const { return BasicBlocks.front(); } 00333 MachineBasicBlock &front() { return BasicBlocks.front(); } 00334 const MachineBasicBlock & back() const { return BasicBlocks.back(); } 00335 MachineBasicBlock & back() { return BasicBlocks.back(); } 00336 00337 void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } 00338 void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } 00339 void insert(iterator MBBI, MachineBasicBlock *MBB) { 00340 BasicBlocks.insert(MBBI, MBB); 00341 } 00342 void splice(iterator InsertPt, iterator MBBI) { 00343 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); 00344 } 00345 void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { 00346 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); 00347 } 00348 00349 void remove(iterator MBBI) { 00350 BasicBlocks.remove(MBBI); 00351 } 00352 void erase(iterator MBBI) { 00353 BasicBlocks.erase(MBBI); 00354 } 00355 00356 //===--------------------------------------------------------------------===// 00357 // Internal functions used to automatically number MachineBasicBlocks 00358 // 00359 00360 /// \brief Adds the MBB to the internal numbering. Returns the unique number 00361 /// assigned to the MBB. 00362 /// 00363 unsigned addToMBBNumbering(MachineBasicBlock *MBB) { 00364 MBBNumbering.push_back(MBB); 00365 return (unsigned)MBBNumbering.size()-1; 00366 } 00367 00368 /// removeFromMBBNumbering - Remove the specific machine basic block from our 00369 /// tracker, this is only really to be used by the MachineBasicBlock 00370 /// implementation. 00371 void removeFromMBBNumbering(unsigned N) { 00372 assert(N < MBBNumbering.size() && "Illegal basic block #"); 00373 MBBNumbering[N] = nullptr; 00374 } 00375 00376 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 00377 /// of `new MachineInstr'. 00378 /// 00379 MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, 00380 DebugLoc DL, 00381 bool NoImp = false); 00382 00383 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the 00384 /// 'Orig' instruction, identical in all ways except the instruction 00385 /// has no parent, prev, or next. 00386 /// 00387 /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned 00388 /// instructions. 00389 MachineInstr *CloneMachineInstr(const MachineInstr *Orig); 00390 00391 /// DeleteMachineInstr - Delete the given MachineInstr. 00392 /// 00393 void DeleteMachineInstr(MachineInstr *MI); 00394 00395 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 00396 /// instead of `new MachineBasicBlock'. 00397 /// 00398 MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); 00399 00400 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 00401 /// 00402 void DeleteMachineBasicBlock(MachineBasicBlock *MBB); 00403 00404 /// getMachineMemOperand - Allocate a new MachineMemOperand. 00405 /// MachineMemOperands are owned by the MachineFunction and need not be 00406 /// explicitly deallocated. 00407 MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo, 00408 unsigned f, uint64_t s, 00409 unsigned base_alignment, 00410 const AAMDNodes &AAInfo = AAMDNodes(), 00411 const MDNode *Ranges = nullptr); 00412 00413 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 00414 /// an existing one, adjusting by an offset and using the given size. 00415 /// MachineMemOperands are owned by the MachineFunction and need not be 00416 /// explicitly deallocated. 00417 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 00418 int64_t Offset, uint64_t Size); 00419 00420 typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity; 00421 00422 /// Allocate an array of MachineOperands. This is only intended for use by 00423 /// internal MachineInstr functions. 00424 MachineOperand *allocateOperandArray(OperandCapacity Cap) { 00425 return OperandRecycler.allocate(Cap, Allocator); 00426 } 00427 00428 /// Dellocate an array of MachineOperands and recycle the memory. This is 00429 /// only intended for use by internal MachineInstr functions. 00430 /// Cap must be the same capacity that was used to allocate the array. 00431 void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { 00432 OperandRecycler.deallocate(Cap, Array); 00433 } 00434 00435 /// \brief Allocate and initialize a register mask with @p NumRegister bits. 00436 uint32_t *allocateRegisterMask(unsigned NumRegister) { 00437 unsigned Size = (NumRegister + 31) / 32; 00438 uint32_t *Mask = Allocator.Allocate<uint32_t>(Size); 00439 for (unsigned i = 0; i != Size; ++i) 00440 Mask[i] = 0; 00441 return Mask; 00442 } 00443 00444 /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand 00445 /// pointers. This array is owned by the MachineFunction. 00446 MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num); 00447 00448 /// extractLoadMemRefs - Allocate an array and populate it with just the 00449 /// load information from the given MachineMemOperand sequence. 00450 std::pair<MachineInstr::mmo_iterator, 00451 MachineInstr::mmo_iterator> 00452 extractLoadMemRefs(MachineInstr::mmo_iterator Begin, 00453 MachineInstr::mmo_iterator End); 00454 00455 /// extractStoreMemRefs - Allocate an array and populate it with just the 00456 /// store information from the given MachineMemOperand sequence. 00457 std::pair<MachineInstr::mmo_iterator, 00458 MachineInstr::mmo_iterator> 00459 extractStoreMemRefs(MachineInstr::mmo_iterator Begin, 00460 MachineInstr::mmo_iterator End); 00461 00462 //===--------------------------------------------------------------------===// 00463 // Label Manipulation. 00464 // 00465 00466 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 00467 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 00468 /// normal 'L' label is returned. 00469 MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, 00470 bool isLinkerPrivate = false) const; 00471 00472 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC 00473 /// base. 00474 MCSymbol *getPICBaseSymbol() const; 00475 }; 00476 00477 //===--------------------------------------------------------------------===// 00478 // GraphTraits specializations for function basic block graphs (CFGs) 00479 //===--------------------------------------------------------------------===// 00480 00481 // Provide specializations of GraphTraits to be able to treat a 00482 // machine function as a graph of machine basic blocks... these are 00483 // the same as the machine basic block iterators, except that the root 00484 // node is implicitly the first node of the function. 00485 // 00486 template <> struct GraphTraits<MachineFunction*> : 00487 public GraphTraits<MachineBasicBlock*> { 00488 static NodeType *getEntryNode(MachineFunction *F) { 00489 return &F->front(); 00490 } 00491 00492 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 00493 typedef MachineFunction::iterator nodes_iterator; 00494 static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); } 00495 static nodes_iterator nodes_end (MachineFunction *F) { return F->end(); } 00496 static unsigned size (MachineFunction *F) { return F->size(); } 00497 }; 00498 template <> struct GraphTraits<const MachineFunction*> : 00499 public GraphTraits<const MachineBasicBlock*> { 00500 static NodeType *getEntryNode(const MachineFunction *F) { 00501 return &F->front(); 00502 } 00503 00504 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 00505 typedef MachineFunction::const_iterator nodes_iterator; 00506 static nodes_iterator nodes_begin(const MachineFunction *F) { 00507 return F->begin(); 00508 } 00509 static nodes_iterator nodes_end (const MachineFunction *F) { 00510 return F->end(); 00511 } 00512 static unsigned size (const MachineFunction *F) { 00513 return F->size(); 00514 } 00515 }; 00516 00517 00518 // Provide specializations of GraphTraits to be able to treat a function as a 00519 // graph of basic blocks... and to walk it in inverse order. Inverse order for 00520 // a function is considered to be when traversing the predecessor edges of a BB 00521 // instead of the successor edges. 00522 // 00523 template <> struct GraphTraits<Inverse<MachineFunction*> > : 00524 public GraphTraits<Inverse<MachineBasicBlock*> > { 00525 static NodeType *getEntryNode(Inverse<MachineFunction*> G) { 00526 return &G.Graph->front(); 00527 } 00528 }; 00529 template <> struct GraphTraits<Inverse<const MachineFunction*> > : 00530 public GraphTraits<Inverse<const MachineBasicBlock*> > { 00531 static NodeType *getEntryNode(Inverse<const MachineFunction *> G) { 00532 return &G.Graph->front(); 00533 } 00534 }; 00535 00536 } // End llvm namespace 00537 00538 #endif