LLVM API Documentation
00001 //===-- SystemZLongBranch.cpp - Branch lengthening for SystemZ ------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This pass makes sure that all branches are in range. There are several ways 00011 // in which this could be done. One aggressive approach is to assume that all 00012 // branches are in range and successively replace those that turn out not 00013 // to be in range with a longer form (branch relaxation). A simple 00014 // implementation is to continually walk through the function relaxing 00015 // branches until no more changes are needed and a fixed point is reached. 00016 // However, in the pathological worst case, this implementation is 00017 // quadratic in the number of blocks; relaxing branch N can make branch N-1 00018 // go out of range, which in turn can make branch N-2 go out of range, 00019 // and so on. 00020 // 00021 // An alternative approach is to assume that all branches must be 00022 // converted to their long forms, then reinstate the short forms of 00023 // branches that, even under this pessimistic assumption, turn out to be 00024 // in range (branch shortening). This too can be implemented as a function 00025 // walk that is repeated until a fixed point is reached. In general, 00026 // the result of shortening is not as good as that of relaxation, and 00027 // shortening is also quadratic in the worst case; shortening branch N 00028 // can bring branch N-1 in range of the short form, which in turn can do 00029 // the same for branch N-2, and so on. The main advantage of shortening 00030 // is that each walk through the function produces valid code, so it is 00031 // possible to stop at any point after the first walk. The quadraticness 00032 // could therefore be handled with a maximum pass count, although the 00033 // question then becomes: what maximum count should be used? 00034 // 00035 // On SystemZ, long branches are only needed for functions bigger than 64k, 00036 // which are relatively rare to begin with, and the long branch sequences 00037 // are actually relatively cheap. It therefore doesn't seem worth spending 00038 // much compilation time on the problem. Instead, the approach we take is: 00039 // 00040 // (1) Work out the address that each block would have if no branches 00041 // need relaxing. Exit the pass early if all branches are in range 00042 // according to this assumption. 00043 // 00044 // (2) Work out the address that each block would have if all branches 00045 // need relaxing. 00046 // 00047 // (3) Walk through the block calculating the final address of each instruction 00048 // and relaxing those that need to be relaxed. For backward branches, 00049 // this check uses the final address of the target block, as calculated 00050 // earlier in the walk. For forward branches, this check uses the 00051 // address of the target block that was calculated in (2). Both checks 00052 // give a conservatively-correct range. 00053 // 00054 //===----------------------------------------------------------------------===// 00055 00056 #include "SystemZTargetMachine.h" 00057 #include "llvm/ADT/Statistic.h" 00058 #include "llvm/CodeGen/MachineFunctionPass.h" 00059 #include "llvm/CodeGen/MachineInstrBuilder.h" 00060 #include "llvm/IR/Function.h" 00061 #include "llvm/Support/CommandLine.h" 00062 #include "llvm/Support/MathExtras.h" 00063 #include "llvm/Target/TargetInstrInfo.h" 00064 #include "llvm/Target/TargetMachine.h" 00065 #include "llvm/Target/TargetRegisterInfo.h" 00066 00067 using namespace llvm; 00068 00069 #define DEBUG_TYPE "systemz-long-branch" 00070 00071 STATISTIC(LongBranches, "Number of long branches."); 00072 00073 namespace { 00074 // Represents positional information about a basic block. 00075 struct MBBInfo { 00076 // The address that we currently assume the block has. 00077 uint64_t Address; 00078 00079 // The size of the block in bytes, excluding terminators. 00080 // This value never changes. 00081 uint64_t Size; 00082 00083 // The minimum alignment of the block, as a log2 value. 00084 // This value never changes. 00085 unsigned Alignment; 00086 00087 // The number of terminators in this block. This value never changes. 00088 unsigned NumTerminators; 00089 00090 MBBInfo() 00091 : Address(0), Size(0), Alignment(0), NumTerminators(0) {} 00092 }; 00093 00094 // Represents the state of a block terminator. 00095 struct TerminatorInfo { 00096 // If this terminator is a relaxable branch, this points to the branch 00097 // instruction, otherwise it is null. 00098 MachineInstr *Branch; 00099 00100 // The address that we currently assume the terminator has. 00101 uint64_t Address; 00102 00103 // The current size of the terminator in bytes. 00104 uint64_t Size; 00105 00106 // If Branch is nonnull, this is the number of the target block, 00107 // otherwise it is unused. 00108 unsigned TargetBlock; 00109 00110 // If Branch is nonnull, this is the length of the longest relaxed form, 00111 // otherwise it is zero. 00112 unsigned ExtraRelaxSize; 00113 00114 TerminatorInfo() : Branch(nullptr), Size(0), TargetBlock(0), 00115 ExtraRelaxSize(0) {} 00116 }; 00117 00118 // Used to keep track of the current position while iterating over the blocks. 00119 struct BlockPosition { 00120 // The address that we assume this position has. 00121 uint64_t Address; 00122 00123 // The number of low bits in Address that are known to be the same 00124 // as the runtime address. 00125 unsigned KnownBits; 00126 00127 BlockPosition(unsigned InitialAlignment) 00128 : Address(0), KnownBits(InitialAlignment) {} 00129 }; 00130 00131 class SystemZLongBranch : public MachineFunctionPass { 00132 public: 00133 static char ID; 00134 SystemZLongBranch(const SystemZTargetMachine &tm) 00135 : MachineFunctionPass(ID), TII(nullptr) {} 00136 00137 const char *getPassName() const override { 00138 return "SystemZ Long Branch"; 00139 } 00140 00141 bool runOnMachineFunction(MachineFunction &F) override; 00142 00143 private: 00144 void skipNonTerminators(BlockPosition &Position, MBBInfo &Block); 00145 void skipTerminator(BlockPosition &Position, TerminatorInfo &Terminator, 00146 bool AssumeRelaxed); 00147 TerminatorInfo describeTerminator(MachineInstr *MI); 00148 uint64_t initMBBInfo(); 00149 bool mustRelaxBranch(const TerminatorInfo &Terminator, uint64_t Address); 00150 bool mustRelaxABranch(); 00151 void setWorstCaseAddresses(); 00152 void splitBranchOnCount(MachineInstr *MI, unsigned AddOpcode); 00153 void splitCompareBranch(MachineInstr *MI, unsigned CompareOpcode); 00154 void relaxBranch(TerminatorInfo &Terminator); 00155 void relaxBranches(); 00156 00157 const SystemZInstrInfo *TII; 00158 MachineFunction *MF; 00159 SmallVector<MBBInfo, 16> MBBs; 00160 SmallVector<TerminatorInfo, 16> Terminators; 00161 }; 00162 00163 char SystemZLongBranch::ID = 0; 00164 00165 const uint64_t MaxBackwardRange = 0x10000; 00166 const uint64_t MaxForwardRange = 0xfffe; 00167 } // end anonymous namespace 00168 00169 FunctionPass *llvm::createSystemZLongBranchPass(SystemZTargetMachine &TM) { 00170 return new SystemZLongBranch(TM); 00171 } 00172 00173 // Position describes the state immediately before Block. Update Block 00174 // accordingly and move Position to the end of the block's non-terminator 00175 // instructions. 00176 void SystemZLongBranch::skipNonTerminators(BlockPosition &Position, 00177 MBBInfo &Block) { 00178 if (Block.Alignment > Position.KnownBits) { 00179 // When calculating the address of Block, we need to conservatively 00180 // assume that Block had the worst possible misalignment. 00181 Position.Address += ((uint64_t(1) << Block.Alignment) - 00182 (uint64_t(1) << Position.KnownBits)); 00183 Position.KnownBits = Block.Alignment; 00184 } 00185 00186 // Align the addresses. 00187 uint64_t AlignMask = (uint64_t(1) << Block.Alignment) - 1; 00188 Position.Address = (Position.Address + AlignMask) & ~AlignMask; 00189 00190 // Record the block's position. 00191 Block.Address = Position.Address; 00192 00193 // Move past the non-terminators in the block. 00194 Position.Address += Block.Size; 00195 } 00196 00197 // Position describes the state immediately before Terminator. 00198 // Update Terminator accordingly and move Position past it. 00199 // Assume that Terminator will be relaxed if AssumeRelaxed. 00200 void SystemZLongBranch::skipTerminator(BlockPosition &Position, 00201 TerminatorInfo &Terminator, 00202 bool AssumeRelaxed) { 00203 Terminator.Address = Position.Address; 00204 Position.Address += Terminator.Size; 00205 if (AssumeRelaxed) 00206 Position.Address += Terminator.ExtraRelaxSize; 00207 } 00208 00209 // Return a description of terminator instruction MI. 00210 TerminatorInfo SystemZLongBranch::describeTerminator(MachineInstr *MI) { 00211 TerminatorInfo Terminator; 00212 Terminator.Size = TII->getInstSizeInBytes(MI); 00213 if (MI->isConditionalBranch() || MI->isUnconditionalBranch()) { 00214 switch (MI->getOpcode()) { 00215 case SystemZ::J: 00216 // Relaxes to JG, which is 2 bytes longer. 00217 Terminator.ExtraRelaxSize = 2; 00218 break; 00219 case SystemZ::BRC: 00220 // Relaxes to BRCL, which is 2 bytes longer. 00221 Terminator.ExtraRelaxSize = 2; 00222 break; 00223 case SystemZ::BRCT: 00224 case SystemZ::BRCTG: 00225 // Relaxes to A(G)HI and BRCL, which is 6 bytes longer. 00226 Terminator.ExtraRelaxSize = 6; 00227 break; 00228 case SystemZ::CRJ: 00229 case SystemZ::CLRJ: 00230 // Relaxes to a C(L)R/BRCL sequence, which is 2 bytes longer. 00231 Terminator.ExtraRelaxSize = 2; 00232 break; 00233 case SystemZ::CGRJ: 00234 case SystemZ::CLGRJ: 00235 // Relaxes to a C(L)GR/BRCL sequence, which is 4 bytes longer. 00236 Terminator.ExtraRelaxSize = 4; 00237 break; 00238 case SystemZ::CIJ: 00239 case SystemZ::CGIJ: 00240 // Relaxes to a C(G)HI/BRCL sequence, which is 4 bytes longer. 00241 Terminator.ExtraRelaxSize = 4; 00242 break; 00243 case SystemZ::CLIJ: 00244 case SystemZ::CLGIJ: 00245 // Relaxes to a CL(G)FI/BRCL sequence, which is 6 bytes longer. 00246 Terminator.ExtraRelaxSize = 6; 00247 break; 00248 default: 00249 llvm_unreachable("Unrecognized branch instruction"); 00250 } 00251 Terminator.Branch = MI; 00252 Terminator.TargetBlock = 00253 TII->getBranchInfo(MI).Target->getMBB()->getNumber(); 00254 } 00255 return Terminator; 00256 } 00257 00258 // Fill MBBs and Terminators, setting the addresses on the assumption 00259 // that no branches need relaxation. Return the size of the function under 00260 // this assumption. 00261 uint64_t SystemZLongBranch::initMBBInfo() { 00262 MF->RenumberBlocks(); 00263 unsigned NumBlocks = MF->size(); 00264 00265 MBBs.clear(); 00266 MBBs.resize(NumBlocks); 00267 00268 Terminators.clear(); 00269 Terminators.reserve(NumBlocks); 00270 00271 BlockPosition Position(MF->getAlignment()); 00272 for (unsigned I = 0; I < NumBlocks; ++I) { 00273 MachineBasicBlock *MBB = MF->getBlockNumbered(I); 00274 MBBInfo &Block = MBBs[I]; 00275 00276 // Record the alignment, for quick access. 00277 Block.Alignment = MBB->getAlignment(); 00278 00279 // Calculate the size of the fixed part of the block. 00280 MachineBasicBlock::iterator MI = MBB->begin(); 00281 MachineBasicBlock::iterator End = MBB->end(); 00282 while (MI != End && !MI->isTerminator()) { 00283 Block.Size += TII->getInstSizeInBytes(MI); 00284 ++MI; 00285 } 00286 skipNonTerminators(Position, Block); 00287 00288 // Add the terminators. 00289 while (MI != End) { 00290 if (!MI->isDebugValue()) { 00291 assert(MI->isTerminator() && "Terminator followed by non-terminator"); 00292 Terminators.push_back(describeTerminator(MI)); 00293 skipTerminator(Position, Terminators.back(), false); 00294 ++Block.NumTerminators; 00295 } 00296 ++MI; 00297 } 00298 } 00299 00300 return Position.Address; 00301 } 00302 00303 // Return true if, under current assumptions, Terminator would need to be 00304 // relaxed if it were placed at address Address. 00305 bool SystemZLongBranch::mustRelaxBranch(const TerminatorInfo &Terminator, 00306 uint64_t Address) { 00307 if (!Terminator.Branch) 00308 return false; 00309 00310 const MBBInfo &Target = MBBs[Terminator.TargetBlock]; 00311 if (Address >= Target.Address) { 00312 if (Address - Target.Address <= MaxBackwardRange) 00313 return false; 00314 } else { 00315 if (Target.Address - Address <= MaxForwardRange) 00316 return false; 00317 } 00318 00319 return true; 00320 } 00321 00322 // Return true if, under current assumptions, any terminator needs 00323 // to be relaxed. 00324 bool SystemZLongBranch::mustRelaxABranch() { 00325 for (auto &Terminator : Terminators) 00326 if (mustRelaxBranch(Terminator, Terminator.Address)) 00327 return true; 00328 return false; 00329 } 00330 00331 // Set the address of each block on the assumption that all branches 00332 // must be long. 00333 void SystemZLongBranch::setWorstCaseAddresses() { 00334 SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin(); 00335 BlockPosition Position(MF->getAlignment()); 00336 for (auto &Block : MBBs) { 00337 skipNonTerminators(Position, Block); 00338 for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) { 00339 skipTerminator(Position, *TI, true); 00340 ++TI; 00341 } 00342 } 00343 } 00344 00345 // Split BRANCH ON COUNT MI into the addition given by AddOpcode followed 00346 // by a BRCL on the result. 00347 void SystemZLongBranch::splitBranchOnCount(MachineInstr *MI, 00348 unsigned AddOpcode) { 00349 MachineBasicBlock *MBB = MI->getParent(); 00350 DebugLoc DL = MI->getDebugLoc(); 00351 BuildMI(*MBB, MI, DL, TII->get(AddOpcode)) 00352 .addOperand(MI->getOperand(0)) 00353 .addOperand(MI->getOperand(1)) 00354 .addImm(-1); 00355 MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL)) 00356 .addImm(SystemZ::CCMASK_ICMP) 00357 .addImm(SystemZ::CCMASK_CMP_NE) 00358 .addOperand(MI->getOperand(2)); 00359 // The implicit use of CC is a killing use. 00360 BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo()); 00361 MI->eraseFromParent(); 00362 } 00363 00364 // Split MI into the comparison given by CompareOpcode followed 00365 // a BRCL on the result. 00366 void SystemZLongBranch::splitCompareBranch(MachineInstr *MI, 00367 unsigned CompareOpcode) { 00368 MachineBasicBlock *MBB = MI->getParent(); 00369 DebugLoc DL = MI->getDebugLoc(); 00370 BuildMI(*MBB, MI, DL, TII->get(CompareOpcode)) 00371 .addOperand(MI->getOperand(0)) 00372 .addOperand(MI->getOperand(1)); 00373 MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL)) 00374 .addImm(SystemZ::CCMASK_ICMP) 00375 .addOperand(MI->getOperand(2)) 00376 .addOperand(MI->getOperand(3)); 00377 // The implicit use of CC is a killing use. 00378 BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo()); 00379 MI->eraseFromParent(); 00380 } 00381 00382 // Relax the branch described by Terminator. 00383 void SystemZLongBranch::relaxBranch(TerminatorInfo &Terminator) { 00384 MachineInstr *Branch = Terminator.Branch; 00385 switch (Branch->getOpcode()) { 00386 case SystemZ::J: 00387 Branch->setDesc(TII->get(SystemZ::JG)); 00388 break; 00389 case SystemZ::BRC: 00390 Branch->setDesc(TII->get(SystemZ::BRCL)); 00391 break; 00392 case SystemZ::BRCT: 00393 splitBranchOnCount(Branch, SystemZ::AHI); 00394 break; 00395 case SystemZ::BRCTG: 00396 splitBranchOnCount(Branch, SystemZ::AGHI); 00397 break; 00398 case SystemZ::CRJ: 00399 splitCompareBranch(Branch, SystemZ::CR); 00400 break; 00401 case SystemZ::CGRJ: 00402 splitCompareBranch(Branch, SystemZ::CGR); 00403 break; 00404 case SystemZ::CIJ: 00405 splitCompareBranch(Branch, SystemZ::CHI); 00406 break; 00407 case SystemZ::CGIJ: 00408 splitCompareBranch(Branch, SystemZ::CGHI); 00409 break; 00410 case SystemZ::CLRJ: 00411 splitCompareBranch(Branch, SystemZ::CLR); 00412 break; 00413 case SystemZ::CLGRJ: 00414 splitCompareBranch(Branch, SystemZ::CLGR); 00415 break; 00416 case SystemZ::CLIJ: 00417 splitCompareBranch(Branch, SystemZ::CLFI); 00418 break; 00419 case SystemZ::CLGIJ: 00420 splitCompareBranch(Branch, SystemZ::CLGFI); 00421 break; 00422 default: 00423 llvm_unreachable("Unrecognized branch"); 00424 } 00425 00426 Terminator.Size += Terminator.ExtraRelaxSize; 00427 Terminator.ExtraRelaxSize = 0; 00428 Terminator.Branch = nullptr; 00429 00430 ++LongBranches; 00431 } 00432 00433 // Run a shortening pass and relax any branches that need to be relaxed. 00434 void SystemZLongBranch::relaxBranches() { 00435 SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin(); 00436 BlockPosition Position(MF->getAlignment()); 00437 for (auto &Block : MBBs) { 00438 skipNonTerminators(Position, Block); 00439 for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) { 00440 assert(Position.Address <= TI->Address && 00441 "Addresses shouldn't go forwards"); 00442 if (mustRelaxBranch(*TI, Position.Address)) 00443 relaxBranch(*TI); 00444 skipTerminator(Position, *TI, false); 00445 ++TI; 00446 } 00447 } 00448 } 00449 00450 bool SystemZLongBranch::runOnMachineFunction(MachineFunction &F) { 00451 TII = static_cast<const SystemZInstrInfo *>(F.getSubtarget().getInstrInfo()); 00452 MF = &F; 00453 uint64_t Size = initMBBInfo(); 00454 if (Size <= MaxForwardRange || !mustRelaxABranch()) 00455 return false; 00456 00457 setWorstCaseAddresses(); 00458 relaxBranches(); 00459 return true; 00460 }