Planeshift
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ActiveSpells. More...
#include <activespell.h>
Public Member Functions | |
ActiveSpell (const csString &name, SPELL_TYPE type, csTicks duration) | |
ActiveSpell (const csString &name, SPELL_TYPE type, csTicks duration, const csString &image) | |
void | Add (iSpellModifier &mod, const char *fmt,...) |
void | Add (iCancelAction *action, const char *fmt,...) |
bool | Cancel () |
If Cancel() returns true, you're responsible for freeing the ActiveSpell's memory. | |
bool | CancelOnDeath () |
bool | DamagesHP () |
csTicks | Duration () const |
csString | GetImage () |
bool | HasExpired () const |
const csString & | Image () const |
void | Link (ActiveSpell *other) |
void | MarkAsDamagingHP () |
const csString & | Name () const |
csString | Persist () const |
Return (XML for) a ProgressionScript that would restore this spell effect. | |
void | Register (gemActor *target) |
csTicks | RegistrationTime () const |
void | SetCancelOnDeath (bool x) |
void | SetImage (csString imageName) |
SPELL_TYPE | Type () const |
~ActiveSpell () | |
Protected Attributes | |
csPDelArray< iCancelAction > | actions |
Actions to take when cancelling (i.e. unattaching scripts). | |
bool | cancelOnDeath |
Whether or not this spell should be cancelled on death. | |
bool | damagesHP |
Whether or not this spell damages HP (for cancel on duel defeat) | |
csTicks | duration |
How long this spell lasts. | |
csString | image |
The icon representing the spell. | |
csArray< iSpellModifier * > | modifiers |
The iSpellModifiers this ActiveSpell altered, for cancelling. | |
csString | name |
The name of the spell. | |
csTicks | registrationTime |
Timestamp when the spell was registered, for comparison with csGetTicks(). | |
csString | script |
the contents of an <apply> node which recreates this effect | |
gemActor * | target |
Who this spell is registered with. | |
SPELL_TYPE | type |
Spell type - buff, debuff, etc. |
ActiveSpells.
A description of an active spell, containing all the information needed to
These correspond to "applied mode" in ProgressionScripts - that is, the contents of <apply> nodes.
Definition at line 68 of file activespell.h.
ActiveSpell::ActiveSpell | ( | const csString & | name, |
SPELL_TYPE | type, | ||
csTicks | duration | ||
) |
ActiveSpell::ActiveSpell | ( | const csString & | name, |
SPELL_TYPE | type, | ||
csTicks | duration, | ||
const csString & | image | ||
) |
ActiveSpell::~ActiveSpell | ( | ) | [inline] |
Definition at line 73 of file activespell.h.
void ActiveSpell::Add | ( | iSpellModifier & | mod, |
const char * | fmt, | ||
... | |||
) |
void ActiveSpell::Add | ( | iCancelAction * | action, |
const char * | fmt, | ||
... | |||
) |
bool ActiveSpell::Cancel | ( | ) |
If Cancel() returns true, you're responsible for freeing the ActiveSpell's memory.
If it returns false, it ignored the (second) attempt to cancel it (due to links).
bool ActiveSpell::CancelOnDeath | ( | ) | [inline] |
Definition at line 86 of file activespell.h.
bool ActiveSpell::DamagesHP | ( | ) | [inline] |
Definition at line 95 of file activespell.h.
csTicks ActiveSpell::Duration | ( | ) | const [inline] |
Definition at line 112 of file activespell.h.
csString ActiveSpell::GetImage | ( | ) |
bool ActiveSpell::HasExpired | ( | ) | const |
const csString& ActiveSpell::Image | ( | ) | const [inline] |
Definition at line 104 of file activespell.h.
void ActiveSpell::Link | ( | ActiveSpell * | other | ) |
void ActiveSpell::MarkAsDamagingHP | ( | ) | [inline] |
Definition at line 91 of file activespell.h.
const csString& ActiveSpell::Name | ( | ) | const [inline] |
Definition at line 100 of file activespell.h.
csString ActiveSpell::Persist | ( | ) | const |
Return (XML for) a ProgressionScript that would restore this spell effect.
void ActiveSpell::Register | ( | gemActor * | target | ) |
csTicks ActiveSpell::RegistrationTime | ( | ) | const [inline] |
Definition at line 116 of file activespell.h.
void ActiveSpell::SetCancelOnDeath | ( | bool | x | ) | [inline] |
Definition at line 82 of file activespell.h.
void ActiveSpell::SetImage | ( | csString | imageName | ) |
SPELL_TYPE ActiveSpell::Type | ( | ) | const [inline] |
Definition at line 108 of file activespell.h.
csPDelArray<iCancelAction> ActiveSpell::actions [protected] |
Actions to take when cancelling (i.e. unattaching scripts).
Definition at line 150 of file activespell.h.
bool ActiveSpell::cancelOnDeath [protected] |
Whether or not this spell should be cancelled on death.
Definition at line 143 of file activespell.h.
bool ActiveSpell::damagesHP [protected] |
Whether or not this spell damages HP (for cancel on duel defeat)
Definition at line 144 of file activespell.h.
csTicks ActiveSpell::duration [protected] |
How long this spell lasts.
Definition at line 142 of file activespell.h.
csString ActiveSpell::image [protected] |
The icon representing the spell.
Definition at line 139 of file activespell.h.
csArray<iSpellModifier*> ActiveSpell::modifiers [protected] |
The iSpellModifiers this ActiveSpell altered, for cancelling.
Definition at line 149 of file activespell.h.
csString ActiveSpell::name [protected] |
The name of the spell.
Definition at line 138 of file activespell.h.
csTicks ActiveSpell::registrationTime [protected] |
Timestamp when the spell was registered, for comparison with csGetTicks().
Definition at line 147 of file activespell.h.
csString ActiveSpell::script [protected] |
the contents of an <apply> node which recreates this effect
Definition at line 141 of file activespell.h.
gemActor* ActiveSpell::target [protected] |
Who this spell is registered with.
Definition at line 146 of file activespell.h.
SPELL_TYPE ActiveSpell::type [protected] |
Spell type - buff, debuff, etc.
Definition at line 140 of file activespell.h.