Planeshift
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#include <npcmanager.h>
Public Member Functions | |
void | AddEntity (gemObject *obj) |
Communicate a entity added to connected superclients. | |
void | AddPoint (const psPath *path, const psPathPoint *point) |
Notify superclients that a point has been added to a path. | |
void | ChangeNPCBrain (gemNPC *npc, Client *client, const char *brainName) |
Requests the npcclient to change the brain of this npc (the type) to another one. | |
void | CheckWorkLocation (gemNPC *npc, Location *location) |
Check work location. | |
void | ControlNPC (gemNPC *npc) |
Tell a superclient to control an existing npc. | |
PetOwnerSession * | CreatePetOwnerSession (gemActor *, psCharacter *) |
Add Session for pets. | |
void | DebugNPC (gemNPC *npc, Client *client, uint8_t debugLevel) |
Requests the npcclient to change the debug level of this npc. | |
void | DebugTribe (gemNPC *npc, Client *client, uint8_t debugLevel) |
Requests the npcclient to change the debug level of this npc. | |
void | DeletedNPCNotify (PID player_id) |
Send a deleted npc to a superclient to un-manage it. | |
void | Disconnect (Client *client) |
Remove a disconnecting superclient from the active list. | |
void | DismissPet (gemNPC *pet, Client *owner) |
Dismiss active (summoned) pet. | |
MathScript * | GetMaxPetTime () |
MathScript * | GetPetDeathLockoutTime () |
MathScript * | GetPetDepletedLockoutTime () |
MathScript * | GetPetDismissLockoutTime () |
PSSKILL | GetPetSkill () |
Returns the skill used to handle pet operations. | |
MathScript * | GetPetTrainingLockoutTime () |
csArray< PublishDestination > & | GetSuperClients () |
Get the vector of active superclients, used in Multicast(). | |
bool | Initialize () |
Initialize the npc manager. | |
void | LocationAdjusted (Location *location) |
Notify superclients that a location where adjusted. | |
void | LocationCreated (Location *location) |
Notify superclients that a location where created. | |
void | LocationInserted (Location *location) |
Notify superclients that a location where inserted into a region. | |
void | LocationRadius (Location *location) |
Notify superclients that a location radius where chaned. | |
void | LocationTypeAdd (LocationType *locationType) |
Notify superclients that a location type has been added. | |
void | LocationTypeRemove (const csString &locationTypeName) |
Notify superclients that a location type has been deleted. | |
void | NewNPCNotify (PID player_id, PID master_id, PID owner_id) |
Send a newly spawned npc to a superclient to manage it. | |
NPCManager (ClientConnectionSet *pCCS, psDatabase *db, EventManager *evtmgr, GEMSupervisor *gemsupervisor, CacheManager *cachemanager, EntityManager *entitymanager) | |
void | PathCreate (const psPath *path) |
Notify superclients that a path has been created. | |
void | PathPointAdjusted (psPathPoint *point) |
Notify superclients that a pathpoint where adjusted. | |
void | PathRename (const psPath *path) |
Notify superclients that a path has been renamed. | |
void | PathSetFlag (const psPath *path, const csString &flag, bool enable) |
Notify superclients that a flag has been changed for a path. | |
void | PetHasBeenKilled (gemNPC *pet) |
Notification that an pet has been killed. Upon notification of a killed pet this function will start a timer that prevent resummon of dead PETs. | |
void | PetInfo (Client *client, psCharacter *pet) |
Provide response for the /info commands for GMs for pets. | |
void | QueueAssessPerception (EID entityEID, EID targetEID, const csString &physicalAssessmentPerception, const csString &physicalAssessmentDifferencePerception, const csString &magicalAssessmentPerception, const csString &magicalAssessmentDifferencePerception, const csString &overallAssessmentPerception, const csString &overallAssessmentDifferencePerception) |
Let the superclient know the result of an assessment. | |
void | QueueAttackPerception (gemActor *attacker, gemNPC *target) |
Let the superclient know that a player has attacked one of its npcs. | |
void | QueueChangeOwnerPerception (gemNPC *npc, EID owner) |
Send a change owner perception. | |
void | QueueDamagePerception (gemActor *attacker, gemNPC *target, float dmg) |
Let the superclient know that a player has taken HP from one of its npcs. | |
void | QueueDeathPerception (gemObject *who) |
Let the superclient know that one of its npcs has died. | |
void | QueueEnemyPerception (psNPCCommandsMessage::PerceptionType type, gemActor *npc, gemActor *player, float relative_faction) |
Let the superclient know that one enemy is close. | |
void | QueueFailedToAttackPerception (gemNPC *attacker, gemObject *target) |
Let the superclient know that an attempt to attack failed. | |
void | QueueFlagPerception (gemActor *owner) |
Let the superclient know that one of the actors flags has changed. | |
void | QueueInfoRequestPerception (gemNPC *npc, Client *client, const char *infoRequestSubCmd) |
Let the superclient know that info is requested for a npc. | |
void | QueueInventoryPerception (gemActor *owner, psItem *itemdata, bool inserted) |
Let the superclient know that one of its npcs has a change in inventory. | |
void | QueueNPCCmdPerception (gemActor *owner, const csString &cmd) |
Let the superclient know that a response has commanded a npc. | |
void | QueueOwnerCmdPerception (gemActor *owner, gemNPC *pet, psPETCommandMessage::PetCommand_t command) |
Let the superclient know that one of its npcs has been commanded to stay. | |
void | QueuePerceptPerception (gemNPC *npc, csString perception, csString type) |
Send a perception to the super client for the npc. | |
void | QueueSpawnedPerception (gemNPC *spawned, gemNPC *spawner, const csString &tribeMemberType) |
Let the superclient know the npc was spawned successfully. | |
void | QueueSpellPerception (gemActor *caster, gemObject *target, const char *spell_cat, uint32_t spell_category, float severity) |
Let the superclient know that a spell has been cast. | |
void | QueueSpokenToPerception (gemNPC *npc, bool spokenTo) |
Send a spoken to perception to the super client for the npc. | |
void | QueueStatDR (gemActor *actor, unsigned int statsDirtyFlags) |
void | QueueTalkPerception (gemActor *speaker, gemNPC *target) |
Let the superclient know that a player has said something to one of its npcs. | |
void | QueueTeleportPerception (gemNPC *npc, csVector3 &pos, float yrot, iSector *sector, InstanceID instance) |
Let the superclient know that the npc was teleported. | |
void | QueueTransferPerception (gemActor *owner, psItem *itemdata, csString target) |
Let the superclient know that a transfer has happend. | |
void | RemoveEntity (MsgEntry *me) |
Communicate a entity going away to connected superclients. | |
void | RemovePetOwnerSession (PetOwnerSession *session) |
Remove Session for pets. | |
void | RemovePoint (const psPath *path, int pointId) |
Notify superclients that a point has been removed from a path. | |
void | SendAllCommands (bool createNewTick) |
Send all queued commands and perceptions to active superclients and reset the queues. | |
void | SendAllNPCStats (Client *client) |
Send stats for all managed NPCs to a newly connecting superclient. | |
void | SendNPCList (Client *client) |
Send a list of managed NPCs to a newly connecting superclient. | |
void | UpdatePetTime () |
Updates time in game for a pet. | |
void | UpdateWorldPositions () |
Build a message with all changed world positions for superclients to get. | |
void | WaypointAddAlias (const Waypoint *wp, const WaypointAlias *alias) |
Notify superclients that a alias has been added to a waypoint. | |
void | WaypointAdjusted (Waypoint *wp) |
Notify superclients that a waypoint where adjusted. | |
void | WaypointAliasRotation (const Waypoint *wp, const WaypointAlias *alias) |
Notify superclients that a alias has been added to a waypoint. | |
void | WaypointCreate (const Waypoint *waypoint) |
Notify superclients that a waypoint has been created. | |
void | WaypointRadius (const Waypoint *waypoint) |
Notify superclients that a waypoint has changed radius. | |
void | WaypointRemoveAlias (const Waypoint *wp, const csString &alias) |
Notify superclients that a alias has been removed from a waypoint. | |
void | WaypointRename (const Waypoint *waypoint) |
Notify superclients that a waypoint has been renamed. | |
void | WaypointSetFlag (const Waypoint *wp, const csString &flag, bool enable) |
Notify superclients that a flag has been changed for waypoint. | |
void | WorkDoneNotify (EID npcEID, csString reward, csString nick) |
Inform the npc about the reward granted after a work done. | |
virtual | ~NPCManager () |
Protected Member Functions | |
bool | CanPetHearYou (int clientnum, Client *owner, gemNPC *pet, const char *type) |
Check if a pet is within range to react to commands. | |
void | CheckSendPerceptionQueue (size_t expectedAddSize) |
Check if the perception queue is going to overflow with the next perception. | |
void | HandleAuthentRequest (MsgEntry *me, Client *client) |
Handle a login message from a superclient. | |
void | HandleCommandList (MsgEntry *me, Client *client) |
Handle a network msg with a list of npc directives. | |
void | HandleConsoleCommand (MsgEntry *me, Client *client) |
Handle network message with console commands from npcclient. | |
void | HandleDamageEvent (MsgEntry *me, Client *client) |
Catch an internal server event for damage so a perception can be sent about it. | |
void | HandleDeathEvent (MsgEntry *me, Client *client) |
Catch an internal server event for death so a perception can be sent about it. | |
void | HandleNPCReady (MsgEntry *me, Client *client) |
void | HandlePetCommand (MsgEntry *me, Client *client) |
Handle network message with pet directives. | |
void | HandlePetSkill (MsgEntry *me, Client *client) |
Handle network message with pet skills. | |
void | HandleSimpleRenderMesh (MsgEntry *me, Client *client) |
Handle debug meshes from superclient. | |
void | PrepareMessage () |
Create an empty command list message, waiting for items to be queued in it. | |
void | SendMapList (Client *client) |
Send the list of maps for the superclient to load on startup. | |
void | SendPetSkillList (Client *client, bool forceOpen=true, PSSKILL focus=PSSKILL_NONE) |
void | SendRaces (Client *client) |
Send the list of races for the superclient to load on startup. | |
bool | WillPetReact (int clientnum, Client *owner, gemNPC *pet, const char *type, int level) |
Check if your pet will reacto to your command based on skills. | |
Protected Attributes | |
CacheManager * | cacheManager |
ClientConnectionSet * | clients |
int | cmd_count |
psDatabase * | database |
EntityManager * | entityManager |
EventManager * | eventmanager |
GEMSupervisor * | gemSupervisor |
MathScript * | maxPetTime |
psNPCCommandsMessage * | outbound |
csHash< PetOwnerSession *, PID > | OwnerPetList |
MathScript * | petDeathLockoutTime |
MathScript * | petDepletedLockoutTime |
MathScript * | petDismissLockoutTime |
MathScript * | petRangeScript |
Math script setup for pet range check. | |
MathScript * | petReactScript |
Math script setup for pet should react check. | |
optionEntry * | petSkill |
MathScript * | petTrainingLockoutTime |
csArray< PublishDestination > | superclients |
List of active superclients. |
Definition at line 60 of file npcmanager.h.
NPCManager::NPCManager | ( | ClientConnectionSet * | pCCS, |
psDatabase * | db, | ||
EventManager * | evtmgr, | ||
GEMSupervisor * | gemsupervisor, | ||
CacheManager * | cachemanager, | ||
EntityManager * | entitymanager | ||
) |
virtual NPCManager::~NPCManager | ( | ) | [virtual] |
void NPCManager::AddEntity | ( | gemObject * | obj | ) |
Communicate a entity added to connected superclients.
void NPCManager::AddPoint | ( | const psPath * | path, |
const psPathPoint * | point | ||
) |
Notify superclients that a point has been added to a path.
path | The path where the point where added. |
point | The point that where added. |
bool NPCManager::CanPetHearYou | ( | int | clientnum, |
Client * | owner, | ||
gemNPC * | pet, | ||
const char * | type | ||
) | [protected] |
Check if a pet is within range to react to commands.
Requests the npcclient to change the brain of this npc (the type) to another one.
npc | The npc which will be changed. |
client | The client requesting the action. |
brainName | The name of the new brain (npctype) to associate to the npc. |
void NPCManager::CheckSendPerceptionQueue | ( | size_t | expectedAddSize | ) | [protected] |
Check if the perception queue is going to overflow with the next perception.
If the queue is going to overflow it will automatically send the commands and clean up to allow new messages to be queued. Pet time updates and world position updates are still left to the npc ticks.
expectedAddSize,: | The size this percention is expecting to add, remember to update this in any perception being expanded |
Check work location.
npc | Use the superclient of this npc to verify the location. |
location | The location to verify. |
void NPCManager::ControlNPC | ( | gemNPC * | npc | ) |
Tell a superclient to control an existing npc.
PetOwnerSession* NPCManager::CreatePetOwnerSession | ( | gemActor * | , |
psCharacter * | |||
) |
Add Session for pets.
Requests the npcclient to change the debug level of this npc.
npc | The npc which will be changed. |
client | The client requesting the action. |
debugLevel | The new debug level for the npc. |
Requests the npcclient to change the debug level of this npc.
npc | The npc which will be changed. |
client | The client requesting the action. |
debugLevel | The new debug level for the npc. |
void NPCManager::DeletedNPCNotify | ( | PID | player_id | ) |
Send a deleted npc to a superclient to un-manage it.
void NPCManager::Disconnect | ( | Client * | client | ) |
Remove a disconnecting superclient from the active list.
MathScript* NPCManager::GetMaxPetTime | ( | ) | [inline] |
Definition at line 349 of file npcmanager.h.
MathScript* NPCManager::GetPetDeathLockoutTime | ( | ) | [inline] |
Definition at line 350 of file npcmanager.h.
MathScript* NPCManager::GetPetDepletedLockoutTime | ( | ) | [inline] |
Definition at line 347 of file npcmanager.h.
MathScript* NPCManager::GetPetDismissLockoutTime | ( | ) | [inline] |
Definition at line 348 of file npcmanager.h.
PSSKILL NPCManager::GetPetSkill | ( | ) | [inline] |
Returns the skill used to handle pet operations.
Definition at line 227 of file npcmanager.h.
MathScript* NPCManager::GetPetTrainingLockoutTime | ( | ) | [inline] |
Definition at line 351 of file npcmanager.h.
csArray<PublishDestination>& NPCManager::GetSuperClients | ( | ) | [inline] |
Get the vector of active superclients, used in Multicast().
Definition at line 187 of file npcmanager.h.
Handle a login message from a superclient.
Handle a network msg with a list of npc directives.
Handle network message with console commands from npcclient.
Catch an internal server event for damage so a perception can be sent about it.
Catch an internal server event for death so a perception can be sent about it.
Handle network message with pet directives.
Handle network message with pet skills.
Handle debug meshes from superclient.
bool NPCManager::Initialize | ( | ) |
Initialize the npc manager.
void NPCManager::LocationAdjusted | ( | Location * | location | ) |
Notify superclients that a location where adjusted.
location | The location that has been adjusted. |
void NPCManager::LocationCreated | ( | Location * | location | ) |
Notify superclients that a location where created.
location | The location that has been created. |
void NPCManager::LocationInserted | ( | Location * | location | ) |
Notify superclients that a location where inserted into a region.
location | The location that has been inserted. |
void NPCManager::LocationRadius | ( | Location * | location | ) |
Notify superclients that a location radius where chaned.
location | The location that has been chaned. |
void NPCManager::LocationTypeAdd | ( | LocationType * | locationType | ) |
Notify superclients that a location type has been added.
locationType | The location type that has been created. |
void NPCManager::LocationTypeRemove | ( | const csString & | locationTypeName | ) |
Notify superclients that a location type has been deleted.
locationTypeName | The name of the location type that has been deleted. |
void NPCManager::NewNPCNotify | ( | PID | player_id, |
PID | master_id, | ||
PID | owner_id | ||
) |
Send a newly spawned npc to a superclient to manage it.
void NPCManager::PathCreate | ( | const psPath * | path | ) |
Notify superclients that a path has been created.
path | The path that where created. |
void NPCManager::PathPointAdjusted | ( | psPathPoint * | point | ) |
Notify superclients that a pathpoint where adjusted.
point | The pathpoint that has been adjusted. |
void NPCManager::PathRename | ( | const psPath * | path | ) |
Notify superclients that a path has been renamed.
path | The path that where changed. |
void NPCManager::PathSetFlag | ( | const psPath * | path, |
const csString & | flag, | ||
bool | enable | ||
) |
Notify superclients that a flag has been changed for a path.
path | The path that where changed. |
flag | The flag that where changed. |
enable | True if the flag where enabled. |
void NPCManager::PetHasBeenKilled | ( | gemNPC * | pet | ) |
Notification that an pet has been killed. Upon notification of a killed pet this function will start a timer that prevent resummon of dead PETs.
void NPCManager::PetInfo | ( | Client * | client, |
psCharacter * | pet | ||
) |
Provide response for the /info commands for GMs for pets.
void NPCManager::PrepareMessage | ( | ) | [protected] |
Create an empty command list message, waiting for items to be queued in it.
void NPCManager::QueueAssessPerception | ( | EID | entityEID, |
EID | targetEID, | ||
const csString & | physicalAssessmentPerception, | ||
const csString & | physicalAssessmentDifferencePerception, | ||
const csString & | magicalAssessmentPerception, | ||
const csString & | magicalAssessmentDifferencePerception, | ||
const csString & | overallAssessmentPerception, | ||
const csString & | overallAssessmentDifferencePerception | ||
) |
Let the superclient know the result of an assessment.
Let the superclient know that a player has attacked one of its npcs.
void NPCManager::QueueChangeOwnerPerception | ( | gemNPC * | npc, |
EID | owner | ||
) |
Send a change owner perception.
Let the superclient know that a player has taken HP from one of its npcs.
void NPCManager::QueueDeathPerception | ( | gemObject * | who | ) |
Let the superclient know that one of its npcs has died.
void NPCManager::QueueEnemyPerception | ( | psNPCCommandsMessage::PerceptionType | type, |
gemActor * | npc, | ||
gemActor * | player, | ||
float | relative_faction | ||
) |
Let the superclient know that one enemy is close.
Let the superclient know that an attempt to attack failed.
void NPCManager::QueueFlagPerception | ( | gemActor * | owner | ) |
Let the superclient know that one of the actors flags has changed.
void NPCManager::QueueInfoRequestPerception | ( | gemNPC * | npc, |
Client * | client, | ||
const char * | infoRequestSubCmd | ||
) |
Let the superclient know that info is requested for a npc.
Let the superclient know that one of its npcs has a change in inventory.
void NPCManager::QueueNPCCmdPerception | ( | gemActor * | owner, |
const csString & | cmd | ||
) |
Let the superclient know that a response has commanded a npc.
void NPCManager::QueueOwnerCmdPerception | ( | gemActor * | owner, |
gemNPC * | pet, | ||
psPETCommandMessage::PetCommand_t | command | ||
) |
Let the superclient know that one of its npcs has been commanded to stay.
void NPCManager::QueuePerceptPerception | ( | gemNPC * | npc, |
csString | perception, | ||
csString | type | ||
) |
Send a perception to the super client for the npc.
void NPCManager::QueueSpawnedPerception | ( | gemNPC * | spawned, |
gemNPC * | spawner, | ||
const csString & | tribeMemberType | ||
) |
Let the superclient know the npc was spawned successfully.
void NPCManager::QueueSpellPerception | ( | gemActor * | caster, |
gemObject * | target, | ||
const char * | spell_cat, | ||
uint32_t | spell_category, | ||
float | severity | ||
) |
Let the superclient know that a spell has been cast.
void NPCManager::QueueSpokenToPerception | ( | gemNPC * | npc, |
bool | spokenTo | ||
) |
Send a spoken to perception to the super client for the npc.
Let the superclient know that a player has said something to one of its npcs.
void NPCManager::QueueTeleportPerception | ( | gemNPC * | npc, |
csVector3 & | pos, | ||
float | yrot, | ||
iSector * | sector, | ||
InstanceID | instance | ||
) |
Let the superclient know that the npc was teleported.
Let the superclient know that a transfer has happend.
void NPCManager::RemoveEntity | ( | MsgEntry * | me | ) |
Communicate a entity going away to connected superclients.
void NPCManager::RemovePetOwnerSession | ( | PetOwnerSession * | session | ) |
Remove Session for pets.
Notify superclients that a point has been removed from a path.
path | The path where the point where removed. |
pointId | The point that where removed. |
void NPCManager::SendAllCommands | ( | bool | createNewTick | ) |
Send all queued commands and perceptions to active superclients and reset the queues.
void NPCManager::SendAllNPCStats | ( | Client * | client | ) |
Send stats for all managed NPCs to a newly connecting superclient.
void NPCManager::SendMapList | ( | Client * | client | ) | [protected] |
Send the list of maps for the superclient to load on startup.
void NPCManager::SendNPCList | ( | Client * | client | ) |
Send a list of managed NPCs to a newly connecting superclient.
void NPCManager::SendPetSkillList | ( | Client * | client, |
bool | forceOpen = true , |
||
PSSKILL | focus = PSSKILL_NONE |
||
) | [protected] |
void NPCManager::SendRaces | ( | Client * | client | ) | [protected] |
Send the list of races for the superclient to load on startup.
void NPCManager::UpdatePetTime | ( | ) |
Updates time in game for a pet.
void NPCManager::UpdateWorldPositions | ( | ) |
Build a message with all changed world positions for superclients to get.
void NPCManager::WaypointAddAlias | ( | const Waypoint * | wp, |
const WaypointAlias * | alias | ||
) |
Notify superclients that a alias has been added to a waypoint.
wp | The waypoint that got a new alias. |
alias | The alias that was added. |
void NPCManager::WaypointAdjusted | ( | Waypoint * | wp | ) |
Notify superclients that a waypoint where adjusted.
wp | The waypoint that has been adjusted. |
void NPCManager::WaypointAliasRotation | ( | const Waypoint * | wp, |
const WaypointAlias * | alias | ||
) |
Notify superclients that a alias has been added to a waypoint.
wp | The waypoint that got a new alias. |
alias | The alias that was added. |
void NPCManager::WaypointCreate | ( | const Waypoint * | waypoint | ) |
Notify superclients that a waypoint has been created.
waypoint | The waypoint that where created. |
void NPCManager::WaypointRadius | ( | const Waypoint * | waypoint | ) |
Notify superclients that a waypoint has changed radius.
waypoint | The waypoint that where changed. |
void NPCManager::WaypointRemoveAlias | ( | const Waypoint * | wp, |
const csString & | alias | ||
) |
Notify superclients that a alias has been removed from a waypoint.
wp | The waypoint that a alias where removed. |
alias | The alias that was removed. |
void NPCManager::WaypointRename | ( | const Waypoint * | waypoint | ) |
Notify superclients that a waypoint has been renamed.
waypoint | The waypoint that where changed. |
void NPCManager::WaypointSetFlag | ( | const Waypoint * | wp, |
const csString & | flag, | ||
bool | enable | ||
) |
Notify superclients that a flag has been changed for waypoint.
wp | The waypoint that where changed. |
flag | The flag that where changed. |
enable | True if the flag where enabled. |
bool NPCManager::WillPetReact | ( | int | clientnum, |
Client * | owner, | ||
gemNPC * | pet, | ||
const char * | type, | ||
int | level | ||
) | [protected] |
Check if your pet will reacto to your command based on skills.
void NPCManager::WorkDoneNotify | ( | EID | npcEID, |
csString | reward, | ||
csString | nick | ||
) |
Inform the npc about the reward granted after a work done.
CacheManager* NPCManager::cacheManager [protected] |
Definition at line 424 of file npcmanager.h.
ClientConnectionSet* NPCManager::clients [protected] |
Definition at line 426 of file npcmanager.h.
int NPCManager::cmd_count [protected] |
Definition at line 428 of file npcmanager.h.
psDatabase* NPCManager::database [protected] |
Definition at line 421 of file npcmanager.h.
EntityManager* NPCManager::entityManager [protected] |
Definition at line 425 of file npcmanager.h.
EventManager* NPCManager::eventmanager [protected] |
Definition at line 422 of file npcmanager.h.
GEMSupervisor* NPCManager::gemSupervisor [protected] |
Definition at line 423 of file npcmanager.h.
MathScript* NPCManager::maxPetTime [protected] |
Definition at line 441 of file npcmanager.h.
psNPCCommandsMessage* NPCManager::outbound [protected] |
Definition at line 427 of file npcmanager.h.
csHash<PetOwnerSession*, PID> NPCManager::OwnerPetList [protected] |
Definition at line 431 of file npcmanager.h.
MathScript* NPCManager::petDeathLockoutTime [protected] |
Definition at line 442 of file npcmanager.h.
MathScript* NPCManager::petDepletedLockoutTime [protected] |
Definition at line 439 of file npcmanager.h.
MathScript* NPCManager::petDismissLockoutTime [protected] |
Definition at line 440 of file npcmanager.h.
MathScript* NPCManager::petRangeScript [protected] |
Math script setup for pet range check.
Definition at line 434 of file npcmanager.h.
MathScript* NPCManager::petReactScript [protected] |
Math script setup for pet should react check.
Definition at line 437 of file npcmanager.h.
optionEntry* NPCManager::petSkill [protected] |
Definition at line 429 of file npcmanager.h.
MathScript* NPCManager::petTrainingLockoutTime [protected] |
Definition at line 443 of file npcmanager.h.
csArray<PublishDestination> NPCManager::superclients [protected] |
List of active superclients.
Definition at line 419 of file npcmanager.h.