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Planeshift
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#include <networkmgr.h>
Public Member Functions | |
| psNPCReconnect (int offsetticks, NetworkManager *mgr, bool authent) | |
| virtual void | Trigger () |
| Abstract event processing function. | |
Protected Attributes | |
| bool | authent |
| NetworkManager * | networkMgr |
Definition at line 516 of file networkmgr.h.
| psNPCReconnect::psNPCReconnect | ( | int | offsetticks, |
| NetworkManager * | mgr, | ||
| bool | authent | ||
| ) |
| virtual void psNPCReconnect::Trigger | ( | ) | [virtual] |
Abstract event processing function.
This functino have to be overridden and will be called if CheckTrigger is ok at the time given in the constructor.
Implements psGameEvent.
bool psNPCReconnect::authent [protected] |
Definition at line 520 of file networkmgr.h.
NetworkManager* psNPCReconnect::networkMgr [protected] |
Definition at line 519 of file networkmgr.h.
1.7.3