#include "postgres.h"
#include "access/xact.h"
#include "commands/async.h"
#include "miscadmin.h"
#include "storage/ipc.h"
#include "storage/sinvaladt.h"
#include "utils/inval.h"
Go to the source code of this file.
Defines | |
#define | MAXINVALMSGS 32 |
Functions | |
static void | ProcessCatchupEvent (void) |
void | SendSharedInvalidMessages (const SharedInvalidationMessage *msgs, int n) |
void | ReceiveSharedInvalidMessages (void(*invalFunction)(SharedInvalidationMessage *msg), void(*resetFunction)(void)) |
void | HandleCatchupInterrupt (void) |
void | EnableCatchupInterrupt (void) |
bool | DisableCatchupInterrupt (void) |
Variables | |
uint64 | SharedInvalidMessageCounter |
static volatile int | catchupInterruptEnabled = 0 |
static volatile int | catchupInterruptOccurred = 0 |
#define MAXINVALMSGS 32 |
Referenced by ReceiveSharedInvalidMessages().
bool DisableCatchupInterrupt | ( | void | ) |
Definition at line 283 of file sinval.c.
References catchupInterruptEnabled.
Referenced by AutoVacLauncherMain(), client_read_ended(), die(), PostgresMain(), ProcessIncomingNotify(), ProcessInterrupts(), RecoveryConflictInterrupt(), and StatementCancelHandler().
{ bool result = (catchupInterruptEnabled != 0); catchupInterruptEnabled = 0; return result; }
void EnableCatchupInterrupt | ( | void | ) |
Definition at line 237 of file sinval.c.
References catchupInterruptEnabled, catchupInterruptOccurred, and ProcessCatchupEvent().
Referenced by AutoVacLauncherMain(), prepare_for_client_read(), and ProcessIncomingNotify().
{ /* * This code is tricky because we are communicating with a signal handler * that could interrupt us at any point. If we just checked * catchupInterruptOccurred and then set catchupInterruptEnabled, we could * fail to respond promptly to a signal that happens in between those two * steps. (A very small time window, perhaps, but Murphy's Law says you * can hit it...) Instead, we first set the enable flag, then test the * occurred flag. If we see an unserviced interrupt has occurred, we * re-clear the enable flag before going off to do the service work. (That * prevents re-entrant invocation of ProcessCatchupEvent() if another * interrupt occurs.) If an interrupt comes in between the setting and * clearing of catchupInterruptEnabled, then it will have done the service * work and left catchupInterruptOccurred zero, so we have to check again * after clearing enable. The whole thing has to be in a loop in case * another interrupt occurs while we're servicing the first. Once we get * out of the loop, enable is set and we know there is no unserviced * interrupt. * * NB: an overenthusiastic optimizing compiler could easily break this * code. Hopefully, they all understand what "volatile" means these days. */ for (;;) { catchupInterruptEnabled = 1; if (!catchupInterruptOccurred) break; catchupInterruptEnabled = 0; if (catchupInterruptOccurred) ProcessCatchupEvent(); } }
void HandleCatchupInterrupt | ( | void | ) |
Definition at line 166 of file sinval.c.
References catchupInterruptEnabled, catchupInterruptOccurred, CHECK_FOR_INTERRUPTS, ImmediateInterruptOK, proc_exit_inprogress, and ProcessCatchupEvent().
Referenced by procsignal_sigusr1_handler().
{ /* * Note: this is called by a SIGNAL HANDLER. You must be very wary what * you do here. */ /* Don't joggle the elbow of proc_exit */ if (proc_exit_inprogress) return; if (catchupInterruptEnabled) { bool save_ImmediateInterruptOK = ImmediateInterruptOK; /* * We may be called while ImmediateInterruptOK is true; turn it off * while messing with the catchup state. (We would have to save and * restore it anyway, because PGSemaphore operations inside * ProcessCatchupEvent() might reset it.) */ ImmediateInterruptOK = false; /* * I'm not sure whether some flavors of Unix might allow another * SIGUSR1 occurrence to recursively interrupt this routine. To cope * with the possibility, we do the same sort of dance that * EnableCatchupInterrupt must do --- see that routine for comments. */ catchupInterruptEnabled = 0; /* disable any recursive signal */ catchupInterruptOccurred = 1; /* do at least one iteration */ for (;;) { catchupInterruptEnabled = 1; if (!catchupInterruptOccurred) break; catchupInterruptEnabled = 0; if (catchupInterruptOccurred) { /* Here, it is finally safe to do stuff. */ ProcessCatchupEvent(); } } /* * Restore ImmediateInterruptOK, and check for interrupts if needed. */ ImmediateInterruptOK = save_ImmediateInterruptOK; if (save_ImmediateInterruptOK) CHECK_FOR_INTERRUPTS(); } else { /* * In this path it is NOT SAFE to do much of anything, except this: */ catchupInterruptOccurred = 1; } }
static void ProcessCatchupEvent | ( | void | ) | [static] |
Definition at line 303 of file sinval.c.
References AcceptInvalidationMessages(), CommitTransactionCommand(), DEBUG4, DisableNotifyInterrupt(), elog, EnableNotifyInterrupt(), IsTransactionOrTransactionBlock(), and StartTransactionCommand().
Referenced by EnableCatchupInterrupt(), and HandleCatchupInterrupt().
{ bool notify_enabled; /* Must prevent notify interrupt while I am running */ notify_enabled = DisableNotifyInterrupt(); /* * What we need to do here is cause ReceiveSharedInvalidMessages() to run, * which will do the necessary work and also reset the * catchupInterruptOccurred flag. If we are inside a transaction we can * just call AcceptInvalidationMessages() to do this. If we aren't, we * start and immediately end a transaction; the call to * AcceptInvalidationMessages() happens down inside transaction start. * * It is awfully tempting to just call AcceptInvalidationMessages() * without the rest of the xact start/stop overhead, and I think that * would actually work in the normal case; but I am not sure that things * would clean up nicely if we got an error partway through. */ if (IsTransactionOrTransactionBlock()) { elog(DEBUG4, "ProcessCatchupEvent inside transaction"); AcceptInvalidationMessages(); } else { elog(DEBUG4, "ProcessCatchupEvent outside transaction"); StartTransactionCommand(); CommitTransactionCommand(); } if (notify_enabled) EnableNotifyInterrupt(); }
void ReceiveSharedInvalidMessages | ( | void(*)(SharedInvalidationMessage *msg) | invalFunction, | |
void(*)(void) | resetFunction | |||
) |
Definition at line 77 of file sinval.c.
References catchupInterruptOccurred, DEBUG4, elog, MAXINVALMSGS, SharedInvalidMessageCounter, SICleanupQueue(), and SIGetDataEntries().
Referenced by AcceptInvalidationMessages().
{ #define MAXINVALMSGS 32 static SharedInvalidationMessage messages[MAXINVALMSGS]; /* * We use volatile here to prevent bugs if a compiler doesn't realize that * recursion is a possibility ... */ static volatile int nextmsg = 0; static volatile int nummsgs = 0; /* Deal with any messages still pending from an outer recursion */ while (nextmsg < nummsgs) { SharedInvalidationMessage *msg = &messages[nextmsg++]; SharedInvalidMessageCounter++; invalFunction(msg); } do { int getResult; nextmsg = nummsgs = 0; /* Try to get some more messages */ getResult = SIGetDataEntries(messages, MAXINVALMSGS); if (getResult < 0) { /* got a reset message */ elog(DEBUG4, "cache state reset"); SharedInvalidMessageCounter++; resetFunction(); break; /* nothing more to do */ } /* Process them, being wary that a recursive call might eat some */ nextmsg = 0; nummsgs = getResult; while (nextmsg < nummsgs) { SharedInvalidationMessage *msg = &messages[nextmsg++]; SharedInvalidMessageCounter++; invalFunction(msg); } /* * We only need to loop if the last SIGetDataEntries call (which might * have been within a recursive call) returned a full buffer. */ } while (nummsgs == MAXINVALMSGS); /* * We are now caught up. If we received a catchup signal, reset that * flag, and call SICleanupQueue(). This is not so much because we need * to flush dead messages right now, as that we want to pass on the * catchup signal to the next slowest backend. "Daisy chaining" the * catchup signal this way avoids creating spikes in system load for what * should be just a background maintenance activity. */ if (catchupInterruptOccurred) { catchupInterruptOccurred = 0; elog(DEBUG4, "sinval catchup complete, cleaning queue"); SICleanupQueue(false, 0); } }
void SendSharedInvalidMessages | ( | const SharedInvalidationMessage * | msgs, | |
int | n | |||
) |
Definition at line 55 of file sinval.c.
References SIInsertDataEntries().
Referenced by AtEOXact_Inval(), CacheInvalidateRelmap(), CacheInvalidateSmgr(), FinishPreparedTransaction(), and ProcessCommittedInvalidationMessages().
{ SIInsertDataEntries(msgs, n); }
volatile int catchupInterruptEnabled = 0 [static] |
Definition at line 44 of file sinval.c.
Referenced by DisableCatchupInterrupt(), EnableCatchupInterrupt(), and HandleCatchupInterrupt().
volatile int catchupInterruptOccurred = 0 [static] |
Definition at line 45 of file sinval.c.
Referenced by EnableCatchupInterrupt(), HandleCatchupInterrupt(), and ReceiveSharedInvalidMessages().
uint64 SharedInvalidMessageCounter |
Definition at line 25 of file sinval.c.
Referenced by get_object_address(), RangeVarGetAndCheckCreationNamespace(), RangeVarGetRelidExtended(), and ReceiveSharedInvalidMessages().