WorldObject & i_object
Definition: Object.cpp:3011
UpdateDataMapType & i_updateDatas
Definition: Object.cpp:3010
void WorldObjectChangeAccumulator::BuildPacket |
( |
Player * |
player | ) |
|
|
inline |
3071 plr_list.insert(player->GetGUID());
GuidSet plr_list
Definition: Object.cpp:3012
void BuildFieldsUpdate(Player *, UpdateDataMapType &) const
Definition: Object.cpp:844
WorldObject & i_object
Definition: Object.cpp:3011
UpdateDataMapType & i_updateDatas
Definition: Object.cpp:3010
3019 source = iter->GetSource();
3023 if (!source->GetSharedVisionList().empty())
3025 SharedVisionList::const_iterator it = source->GetSharedVisionList().begin();
3026 for (; it != source->GetSharedVisionList().end(); ++it)
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: LinkedList.h:141
iterator begin()
Definition: GridRefManager.h:36
void BuildPacket(Player *player)
Definition: Object.cpp:3065
iterator end()
Definition: GridRefManager.h:37
3037 source = iter->GetSource();
SharedVisionList const & GetSharedVisionList()
Definition: Unit.h:1754
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: Creature.h:467
Definition: LinkedList.h:141
iterator begin()
Definition: GridRefManager.h:36
void BuildPacket(Player *player)
Definition: Object.cpp:3065
iterator end()
Definition: GridRefManager.h:37
3052 source = iter->GetSource();
bool IsPlayer() const
Definition: ObjectGuid.h:249
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: DynamicObject.h:35
TC_GAME_API Player * FindPlayer(ObjectGuid const &)
Definition: ObjectAccessor.cpp:209
Definition: LinkedList.h:141
ObjectGuid GetCasterGUID() const
Definition: DynamicObject.h:58
iterator begin()
Definition: GridRefManager.h:36
ObjectGuid const & GetGUID() const
Definition: Object.h:105
void BuildPacket(Player *player)
Definition: Object.cpp:3065
Definition: ObjectGuid.h:189
iterator end()
Definition: GridRefManager.h:37
Definition: UpdateFields.h:212
GuidSet WorldObjectChangeAccumulator::plr_list |
The documentation for this struct was generated from the following file: