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instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript Struct Reference

Public Member Functions

 instance_halls_of_origination_InstanceMapScript (InstanceMap *map)
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
void OnCreatureCreate (Creature *creature) override
 
uint32 GetData (uint32 data) const override
 
ObjectGuid GetGuidData (uint32 index) const override
 
void IncreaseDeadElementals (uint32 inc)
 
void OnUnitDeath (Unit *unit) override
 
void WriteSaveDataMore (std::ostringstream &data) override
 
void ReadSaveDataMore (std::istringstream &data) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
virtual ~InstanceScript ()
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary constGetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
void UpdatePhasing ()
 
uint32 GetEncounterCount () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Protected Attributes

ObjectGuid TempleGuardianAnhuurGUID
 
ObjectGuid AnhuursBridgeGUID
 
ObjectGuid AnhuursDoorGUID
 
ObjectGuid AnhuurRightBeaconGUID
 
ObjectGuid AnhuurLeftBeaconGUID
 
ObjectGuid BrannBronzebeardGUID
 
ObjectGuid AnraphetGUID
 
ObjectGuid AnraphetDoorGUID
 
ObjectGuid SunMirrorGUID
 
uint32 _deadElementals
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Constructor & Destructor Documentation

instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::instance_halls_of_origination_InstanceMapScript ( InstanceMap map)
inline
54  : InstanceScript(map)
55  {
59  _deadElementals = 0;
60  }
uint32 const EncounterCount
Definition: baradin_hold.h:28
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:258
DoorData const doorData[]
Definition: instance_halls_of_origination.cpp:30
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:98
#define DataHeader
Definition: baradin_hold.h:25
InstanceScript(Map *map)
Definition: InstanceScript.h:144
uint32 _deadElementals
Definition: instance_halls_of_origination.cpp:229
void LoadDoorData(DoorData const *data)
Definition: InstanceScript.cpp:124

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Member Function Documentation

uint32 instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::GetData ( uint32  data) const
inlineoverridevirtual

Reimplemented from ZoneScript.

138  {
139  switch (data)
140  {
142  return _deadElementals;
143  default:
144  break;
145  }
146 
147  return 0;
148  }
Definition: halls_of_origination.h:51
uint32 _deadElementals
Definition: instance_halls_of_origination.cpp:229
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::GetGuidData ( uint32  index) const
inlineoverridevirtual

Reimplemented from InstanceScript.

151  {
152  switch (index)
153  {
154  case DATA_ANHUUR_BRIDGE:
155  return AnhuursBridgeGUID;
156  case DATA_ANHUUR_DOOR:
157  return AnhuursDoorGUID;
159  return AnhuurLeftBeaconGUID;
161  return AnhuurRightBeaconGUID;
162  case DATA_ANHUUR_GUID:
164  case DATA_BRANN_0_GUID:
165  return BrannBronzebeardGUID;
166  case DATA_ANRAPHET_GUID:
167  return AnraphetGUID;
168  }
169 
170  return ObjectGuid::Empty;
171  }
Definition: halls_of_origination.h:43
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
Definition: halls_of_origination.h:52
Definition: halls_of_origination.h:47
ObjectGuid AnhuurLeftBeaconGUID
Definition: instance_halls_of_origination.cpp:224
Definition: halls_of_origination.h:50
ObjectGuid AnhuursDoorGUID
Definition: instance_halls_of_origination.cpp:222
Definition: halls_of_origination.h:45
Definition: halls_of_origination.h:44
ObjectGuid AnhuurRightBeaconGUID
Definition: instance_halls_of_origination.cpp:223
ObjectGuid AnhuursBridgeGUID
Definition: instance_halls_of_origination.cpp:221
ObjectGuid AnraphetGUID
Definition: instance_halls_of_origination.cpp:226
ObjectGuid BrannBronzebeardGUID
Definition: instance_halls_of_origination.cpp:225
ObjectGuid TempleGuardianAnhuurGUID
Definition: instance_halls_of_origination.cpp:220
Definition: halls_of_origination.h:46
void instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::IncreaseDeadElementals ( uint32  inc)
inline
174  {
175  _deadElementals += inc;
176  if (_deadElementals == 4)
177  {
179  mirror->SetGoState(GO_STATE_ACTIVE);
181  door->SetGoState(GO_STATE_ACTIVE);
182  }
183  }
ObjectGuid SunMirrorGUID
Definition: instance_halls_of_origination.cpp:228
Map * instance
Definition: InstanceScript.h:148
Definition: GameObject.h:880
Definition: GameObject.h:822
uint32 _deadElementals
Definition: instance_halls_of_origination.cpp:229
GameObject * GetGameObject(ObjectGuid const &guid)
Definition: Map.cpp:3545
ObjectGuid AnraphetDoorGUID
Definition: instance_halls_of_origination.cpp:227

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void instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

122  {
123  switch (creature->GetEntry())
124  {
126  TempleGuardianAnhuurGUID = creature->GetGUID();
127  break;
129  BrannBronzebeardGUID = creature->GetGUID();
130  break;
131  case BOSS_ANRAPHET:
132  AnraphetGUID = creature->GetGUID();
133  break;
134  }
135  }
Definition: halls_of_origination.h:57
Definition: halls_of_origination.h:75
Definition: halls_of_origination.h:67
ObjectGuid const & GetGUID() const
Definition: Object.h:105
uint32 GetEntry() const
Definition: Object.h:107
ObjectGuid AnraphetGUID
Definition: instance_halls_of_origination.cpp:226
ObjectGuid BrannBronzebeardGUID
Definition: instance_halls_of_origination.cpp:225
ObjectGuid TempleGuardianAnhuurGUID
Definition: instance_halls_of_origination.cpp:220

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void instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

63  {
64  switch (go->GetEntry())
65  {
66  case GO_ANHUURS_BRIDGE:
67  AnhuursBridgeGUID = go->GetGUID();
68  // no break
79  AddDoor(go, true);
80  break;
81  case GO_ANHUURS_DOOR:
82  AnhuursDoorGUID = go->GetGUID();
83  AddDoor(go, true);
84  break;
87  break;
90  break;
91  case GO_SUN_MIRROR:
92  SunMirrorGUID = go->GetGUID();
93  break;
94  case GO_ANRAPHET_DOOR:
95  AnraphetDoorGUID = go->GetGUID();
96  break;
97  }
98  }
Definition: halls_of_origination.h:84
Definition: halls_of_origination.h:85
Definition: halls_of_origination.h:82
ObjectGuid SunMirrorGUID
Definition: instance_halls_of_origination.cpp:228
Definition: halls_of_origination.h:81
Definition: halls_of_origination.h:97
Definition: halls_of_origination.h:87
Definition: halls_of_origination.h:89
Definition: halls_of_origination.h:92
ObjectGuid AnhuurLeftBeaconGUID
Definition: instance_halls_of_origination.cpp:224
Definition: halls_of_origination.h:88
Definition: halls_of_origination.h:99
ObjectGuid AnhuursDoorGUID
Definition: instance_halls_of_origination.cpp:222
Definition: halls_of_origination.h:98
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: halls_of_origination.h:83
uint32 GetEntry() const
Definition: Object.h:107
ObjectGuid AnhuurRightBeaconGUID
Definition: instance_halls_of_origination.cpp:223
Definition: halls_of_origination.h:96
ObjectGuid AnhuursBridgeGUID
Definition: instance_halls_of_origination.cpp:221
virtual void AddDoor(GameObject *door, bool add)
Definition: InstanceScript.cpp:239
Definition: halls_of_origination.h:91
Definition: halls_of_origination.h:94
ObjectGuid AnraphetDoorGUID
Definition: instance_halls_of_origination.cpp:227
Definition: halls_of_origination.h:93

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void instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::OnGameObjectRemove ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

101  {
102  switch (go->GetEntry())
103  {
104  case GO_ANHUURS_BRIDGE:
106  case GO_ANHUURS_DOOR:
116  AddDoor(go, false);
117  break;
118  }
119  }
Definition: halls_of_origination.h:82
Definition: halls_of_origination.h:81
Definition: halls_of_origination.h:97
Definition: halls_of_origination.h:87
Definition: halls_of_origination.h:92
Definition: halls_of_origination.h:99
Definition: halls_of_origination.h:98
Definition: halls_of_origination.h:83
uint32 GetEntry() const
Definition: Object.h:107
Definition: halls_of_origination.h:96
virtual void AddDoor(GameObject *door, bool add)
Definition: InstanceScript.cpp:239
Definition: halls_of_origination.h:91
Definition: halls_of_origination.h:94
Definition: halls_of_origination.h:93

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void instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::OnUnitDeath ( Unit unit)
inlineoverridevirtual

Reimplemented from ZoneScript.

186  {
187  Creature* creature = unit->ToCreature();
188  if (!creature)
189  return;
190 
191  switch (creature->GetEntry())
192  {
193  case NPC_FIRE_WARDEN:
194  case NPC_EARTH_WARDEN:
195  case NPC_WATER_WARDEN:
196  case NPC_AIR_WARDEN:
197  uint32 data = creature->GetEntry() - WARDEN_ENTRY_DATA_DELTA;
198  SetBossState(data, IN_PROGRESS); // Needs to be set to IN_PROGRESS or else the gameobjects state won't be updated
199  SetBossState(data, DONE);
202  brann->AI()->DoAction(ACTION_ELEMENTAL_DIED);
203  break;
204  }
205  }
Definition: halls_of_origination.h:70
Definition: halls_of_origination.h:71
Definition: inflate.h:49
Definition: Creature.h:467
Definition: halls_of_origination.h:68
Definition: halls_of_origination.h:69
Definition: InstanceScript.h:59
Definition: halls_of_origination.h:73
uint32_t uint32
Definition: Define.h:150
Map * instance
Definition: InstanceScript.h:148
virtual bool SetBossState(uint32 id, EncounterState state)
Definition: InstanceScript.cpp:273
Creature * GetCreature(ObjectGuid const &guid)
Definition: Map.cpp:3535
Creature * ToCreature()
Definition: Object.h:194
uint32 GetEntry() const
Definition: Object.h:107
Definition: halls_of_origination.h:112
ObjectGuid BrannBronzebeardGUID
Definition: instance_halls_of_origination.cpp:225
void IncreaseDeadElementals(uint32 inc)
Definition: instance_halls_of_origination.cpp:173

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void instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

213  {
214  uint32 deadElementals;
215  data >> deadElementals;
216  IncreaseDeadElementals(deadElementals);
217  }
uint32_t uint32
Definition: Define.h:150
void IncreaseDeadElementals(uint32 inc)
Definition: instance_halls_of_origination.cpp:173

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void instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

208  {
209  data << _deadElementals;
210  }
uint32 _deadElementals
Definition: instance_halls_of_origination.cpp:229

Member Data Documentation

uint32 instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::_deadElementals
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::AnhuurLeftBeaconGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::AnhuurRightBeaconGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::AnhuursBridgeGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::AnhuursDoorGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::AnraphetDoorGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::AnraphetGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::BrannBronzebeardGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::SunMirrorGUID
protected
ObjectGuid instance_halls_of_origination::instance_halls_of_origination_InstanceMapScript::TempleGuardianAnhuurGUID
protected

The documentation for this struct was generated from the following file: