492 AddObject(add, gos[add].entry, gos[add].map, gos[add].
x, gos[add].
y, gos[add].
z, gos[add].o, gos[add].rot0, gos[add].rot1, gos[add].rot2, gos[add].rot3);
495 AddObject(add2, gos[add2].entry, gos[add2].map, gos[add2].
x, gos[add2].
y, gos[add2].
z, gos[add2].o, gos[add2].rot0, gos[add2].rot1, gos[add2].rot2, gos[add2].rot3);
Definition: OutdoorPvPNA.h:109
Definition: OutdoorPvPNA.h:240
uint32 m_WyvernStateNorth
Definition: OutdoorPvPNA.h:297
uint32 m_ControllingFaction
Definition: OutdoorPvPNA.h:295
Definition: OutdoorPvPNA.h:242
Definition: OutdoorPvPNA.h:97
bool DelObject(uint32 type)
Definition: OutdoorPvP.cpp:195
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: OutdoorPvPNA.h:98
Definition: OutdoorPvPNA.h:106
virtual int32 HandleOpenGo(Player *player, GameObject *go)
Definition: OutdoorPvP.cpp:546
Definition: SharedDefines.h:1000
const go_type HordeControlGOs[NA_CONTROL_GO_NUM]
Definition: OutdoorPvPNA.h:126
uint32 m_WyvernStateWest
Definition: OutdoorPvPNA.h:300
Definition: OutdoorPvPNA.h:101
G3D::int16 z
Definition: Vector3int16.h:46
int32_t int32
Definition: Define.h:146
G3D::int16 y
Definition: Vector2int16.h:38
bool AddObject(uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3)
Definition: OutdoorPvP.cpp:109
Definition: SharedDefines.h:999
uint32 m_WyvernStateEast
Definition: OutdoorPvPNA.h:299
Definition: OutdoorPvPNA.h:96
void UpdateWyvernRoostWorldState(uint32 roost)
Definition: OutdoorPvPNA.cpp:591
Definition: OutdoorPvPNA.h:108
Definition: OutdoorPvPNA.h:99
Definition: OutdoorPvPNA.h:104
Definition: OutdoorPvPNA.h:243
G3D::int16 x
Definition: Vector2int16.h:37
Definition: OutdoorPvPNA.h:107
Definition: OutdoorPvPNA.h:241
Definition: OutdoorPvPNA.h:102
uint32 m_WyvernStateSouth
Definition: OutdoorPvPNA.h:298
Definition: OutdoorPvPNA.h:103
Definition: OutdoorPvP.h:53
const go_type AllianceControlGOs[NA_CONTROL_GO_NUM]
Definition: OutdoorPvPNA.h:145