86 ((
OutdoorPvPZM*)m_PvP)->SetHordeTowersControlled(++horde_towers);
Definition: OutdoorPvPZM.h:153
Definition: OutdoorPvPZM.h:154
OutdoorPvP * m_PvP
Definition: OutdoorPvP.h:177
Definition: OutdoorPvP.h:46
Definition: OutdoorPvPZM.h:96
Definition: OutdoorPvP.h:44
const uint32 ZMBeaconCaptureA[ZM_NUM_BEACONS]
Definition: OutdoorPvPZM.h:105
const uint32 ZM_GRAVEYARD_ZONE
Definition: OutdoorPvPZM.h:43
const uint32 ZMBeaconCaptureH[ZM_NUM_BEACONS]
Definition: OutdoorPvPZM.h:111
Definition: OutdoorPvPZM.h:216
Definition: OutdoorPvP.h:43
uint32_t uint32
Definition: Define.h:150
Definition: OutdoorPvP.h:45
void UpdateTowerState()
Definition: OutdoorPvPZM.cpp:45
ZM_BeaconType m_TowerType
Definition: OutdoorPvPZM.h:171
Definition: OutdoorPvP.h:42
Definition: OutdoorPvPZM.h:152
Definition: OutdoorPvP.h:47
ObjectiveStates m_OldState
Definition: OutdoorPvP.h:170
uint32 m_TowerState
Definition: OutdoorPvPZM.h:172
ObjectiveStates m_State
Definition: OutdoorPvP.h:171
Definition: OutdoorPvP.h:41