TrinityCore
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#include "OutdoorPvP.h"
Go to the source code of this file.
Classes | |
struct | zm_beacon |
class | OPvPCapturePointZM_Beacon |
class | OPvPCapturePointZM_GraveYard |
class | OutdoorPvPZM |
Variables | |
const uint8 | OutdoorPvPZMBuffZonesNum = 5 |
const uint32 | OutdoorPvPZMBuffZones [OutdoorPvPZMBuffZonesNum] = {3521, 3607, 3717, 3715, 3716} |
const uint32 | ZM_GRAVEYARD_ZONE = 3521 |
const uint32 | ZM_GRAVEYARD_ID = 969 |
const go_type | ZM_Banner_A = { 182527, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f } |
const go_type | ZM_Banner_H = { 182528, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f } |
const go_type | ZM_Banner_N = { 182529, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f } |
const creature_type | ZM_HordeFieldScout = {18564, 530, 296.625f, 7818.4f, 42.6294f, 5.18363f} |
const creature_type | ZM_AllianceFieldScout = {18581, 530, 374.395f, 6230.08f, 22.8351f, 0.593412f} |
const zm_beacon | ZMBeaconInfo [ZM_NUM_BEACONS] |
const uint32 | ZMBeaconCaptureA [ZM_NUM_BEACONS] |
const uint32 | ZMBeaconCaptureH [ZM_NUM_BEACONS] |
const go_type | ZMCapturePoints [ZM_NUM_BEACONS] |
enum DefenseMessages |
enum OutdoorPvPZMSpells |
enum ZM_BeaconType |
enum ZM_GraveYardState |
enum ZM_TowerStateMask |
enum ZMCreatureTypes |
const uint32 OutdoorPvPZMBuffZones[OutdoorPvPZMBuffZonesNum] = {3521, 3607, 3717, 3715, 3716} |
const creature_type ZM_AllianceFieldScout = {18581, 530, 374.395f, 6230.08f, 22.8351f, 0.593412f} |
const go_type ZM_Banner_A = { 182527, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f } |
const go_type ZM_Banner_H = { 182528, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f } |
const go_type ZM_Banner_N = { 182529, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f } |
const creature_type ZM_HordeFieldScout = {18564, 530, 296.625f, 7818.4f, 42.6294f, 5.18363f} |
const uint32 ZMBeaconCaptureA[ZM_NUM_BEACONS] |
const uint32 ZMBeaconCaptureH[ZM_NUM_BEACONS] |
const zm_beacon ZMBeaconInfo[ZM_NUM_BEACONS] |
const go_type ZMCapturePoints[ZM_NUM_BEACONS] |